[FR] Midi Quantization Flam/strum

as asked in a previews version request by Bacizone:
http://www.steinberg.net/forums/viewtopic.php?f=182&t=45507&p=277428&hilit=reaper#p277428

i can add another old example i remeber using like 10 years ago on FL Studio:
https://www.youtube.com/watch?v=cCTN4DQfeJY

basically a way to flam or strum midi notes (chords) to make it real guitar played.
Example: chords are flammed in order to each voice as a slight delay from other, like a guitar player has to play a real guitar : all strings up + slight delay for each string or all down + slight delay for each string.

Thank you

+1. Yeah, I’m often needing something to spread out a chord evenly, or to even out a long keyboard glissando. Something to address all these things would be very helpful.

Mike.

+1