[FR] Midi Quantization Flam/strum

as asked in a previews version request by Bacizone:

i can add another old example i remeber using like 10 years ago on FL Studio:

basically a way to flam or strum midi notes (chords) to make it real guitar played.
Example: chords are flammed in order to each voice as a slight delay from other, like a guitar player has to play a real guitar : all strings up + slight delay for each string or all down + slight delay for each string.

Thank you

+1. Yeah, I’m often needing something to spread out a chord evenly, or to even out a long keyboard glissando. Something to address all these things would be very helpful.