I would happily pay a reasonable amount to have FX Teleport working on x64 win7 (and up) with VST3 and other plugins.

This was the best system ever created which required nothing but a simple lan connection and did everything else marvellously.

So many talented programmers out there, surely someone can port this program over or make something similar. All the alternatives like VEP are really expensive but also require so much to make them work and so many windows open etc.

Anyone out there fancies having a go at FX Teleport would have my full respect and appreciation as well as a few of my hard earned ££$$ not to mention the fact that a few thousand other ppl would also find this a God send.

I second this proposition. All those in favor say I! :slight_smile: I have VE Pro and I love it when midi is involved. When I want to offload FXs like Waves Nx and/or a reverb Cubase does not cooperate with the audio input plugin by VE Pro. I get pops and crackles with just one audio input plugin for offloading. The guys at VSL say Cubase wants exclusive control of the mix. I am looking to see if there is a solution on the Cubase forums right now.

By the way I just got the VE Pro Audio input to work as an offloading of the Waves Nx headphone monitor. I routed all my busses to a “Tutti” Bus and placed the VE Pro Audio input on the first insert slot. (The following may be important!) The Tutti Bus is routed to No Bus within Cubase because the VE Pro audio input sends the audio externally to VE Pro on a slave machine. VE Pro Server is loaded in Cubase as a rack with the one stereo out I need that I labeled Nx Monitor In. Nx Monitor In is then routed to the Master channel. I do not know if routing individual channels and/or groups to No Bus within Cubase is a key to getting this to work when more complex routing is required and I do not know if the audio input plugin must be in insert slot one. These may be the keys I will try when I get to the adding reverb and delay phase of this mix. I still Like the sound of an FX TeleprtX64 especially if it can make automation seem like my plugin is directly inserted into Cubase.

No one able to do it?

Steinberg could do it. Why they havent is beyond me. Theres a demand for it.

Yes definitely there is a demand for it, everyone I know in the business have the dream for extra raw processing power at some time or other, I think we ALL do. We all have old unused computers lying around which good be put to good use with an FX Teleport style setup. This would reduce the waste of older machines, reduce the need to go out and upgrade our systems every couple of years (which runs into thousands) and the hassle of having to reinstall everything. Why throw away perfectly usable older machines which can be used efficiently in this type of setup?
Come on Steinberg, you can do this on your next upgrade, you have the technology and the know-how, how hard can it be for you to have this incorporated into Cubase?
I hope you see this post and take seriously the amount of people you will attract by having this in your software, after all…what makes Reaper better than Cubase, and yet they have a similar facility built in!

I made it to work. :grinning: :grinning: Had the same problem. Solution is real simple. As teleport only supports 32 bit. You need jbridge google it

It will make 64 bit availible as 32 bit. The FX teleport can use it again. Second step
use jbridge convert the 32 bit to a 64 bit. It are a few steps, but i made it work. Works perfect !!!

jbridge kan do translation (Bridge) 64 to 32 and 32 to 64 … It works amazing. So thats how FX teleport will work in a 64 Windows and Cubase 10 pro :wink:

Contact me if you need some help. I can do it remote with a small fee. I am an IT guy as well. :sunglasses: :partying_face: