I thought the new GM soundbank might be just an updated “Universal Sound Module”, but it has quite excellent sounds (certainly for my ‘ambient’ ‘soundtrack’ type uses).
Nice job HS devs!
I’ve only tested the update for an hour or so, but one vocal patch has an odd note. I was playing some chords and I thought: “Wait! Where the h*** is that horn sound coming from? I don’t have any brass loaded.”
I stopped playing and then played each note up and down the scale. At the C3 octave transition (and only on this note) there was a distinct brass like overtone.
It seemed to be in the sample itself, as opposed to anything synth engine might be doing.
When I do some more testing I’ll update this post with the name of the patch. (I should have jotted it down but I was too busy checking out the new goodies).