I’m a weird person so I’m trying to use Dorico to write rock and heavy metal songs. In heavy metal, the guitar palm mute articulation is very important and I was able to successfully map the event to trigger the key switch in my VST.
But there is one major issue. If the palm mute lasts only for a single note, it never returns to the natural articulation. I’ve tried lots of things, none of them worked, but I ended up finding the cause: when applied only to one note, the end event simply does not exists, so it never meets the condition to reverse.
I was able to find a hack, by creating a palm mute over sever notes i can select the end event and put it on the first note, which works. Manually adding the natural articulation also works, but none of those solutions are ideal.
Maybe I’m missing something, but this looks like a bug to me.
Yes, the first solutions seem to be basically what I’ve been doing. It’s functional but user-experience wise. It seems to me that adding automatically an end locator on the same note would be the default excepted behavior.
I’ve also tried to set it to attribute, but then it adds a PM symbol on every single note, making it close to unreadable.
You could duplicate the playing and playback techniques, so that you have one with direction and one with attribute. Or use a hidden ord. or nat. on the next note. With direction it works like pizz that has to be canceled by an arco. With attribute it’s like an upbow or downbow.
Those are still hacks though. The fastest way is just to duplicate one that is already properly configured. But still, to me it seems like a bug that should be addressed by the devs. I suppose that it makes sense with other instruments that a technique should be used until specified otherwise, but on a guitar score that’s not how it works, it’s either PM under a single note or PM—–| on multiple notes.
If you made it work so that a direction playing technique without any duration worked like an attribute. That would break how pizz or arco should work. Maybe an option in the playback editor.