Dorico has the Hidden property, available on Playing techniques and Chord symbols (any others?) I think there are a couple improvements that could be made to this
- The placement of it in the props is different, top of list on one and bottom on other, really it should be at the same place for muscle memory
- There’s an internal linkage between the part and the score, that if it is hidden in one it can’t be hidden in the other. However, if you hide it in the score, then are working in the part and decide you want to change it there, it’s enabled but frozen which is a confusing message. The logic should be
- If it’s visible in both, allow the hidden toggle in either one
- If it’s visible in only one, then both hidden toggles work, and what they do is flip the other toggle in addition to the one shown
- There’s also a “Hide” property for text, and it’s in the middle of the properties. Should it be called “Hidden” and act the same, and also be in the same place?
But looking at this property I wonder if it shouldn’t be expanded?
- Breath marks - does the conductor really need to see those?
- Playback techniques (see below)
Another consumer of playing techniques is the expression engine. I thought I had discovered a brilliant hack which was hidden playing techniques just used to tweak the playback, but found that Dorico wants them to be shown in at least one part. But why can’t a technique only be visible to playback? It would make sense that a machine player should have it’s own instructions at time that you don’t want to go to the human player. To enable this feature, and fix the toggling issue above, it allow playing techniques to be invisible in the scores (just a signpost in the score ideally) but it still propagates to the MIDI output via expression maps.
If this small feature were enabled I’d add a bunch of custom playing techniques, e.g. “pb my special” (pb = playback) just to give hints to playback. Because the problem is that in the Playback screen you can’t change the playing techniques. So while legato might be fine for a human, a sample library might do better with another one to override (but you still want legato as an option too!)
The only issue I see is the possibility of conflicting playback techniques, but I think that’s already something that can occur.