but I’m pretty sure, and if you’re new to the program this useful to know, because some of the editing processes are pixel based - for example, click repair/reduction - how you are zoomed in and to what FFT size you are using, will impact what the algorithms grab.
I have been experimenting with great success doing the same Click Repair process at different Zoom/FFT settings and it seems to grab different clicks.
Indeed - the documentation will be clarified with patch 2 to emphasize the importance of the FFT Size parameter.
Also coming with patch 2, a more efficient Click Repair algorithm
another quirk is because you might have to push the FFT so the algo grabs more clicks in the high frequencies, you might want to split your work in half - doing the high frequencies first within a selection, and then reversing the FFT size to do the lower half of frequencies within a selection
Yes, mostly an influence for time critical processes, for instance Reverb Reduction or Click Repair - but again, still a minor influence compared to FFT Size itself.