Struggling to record just the effect been triggered in cubase 13 by a dry guitar track in mono?
I’ve tried all different ways of doing it but still getting the sound of the dry guitar track in with the effect? Steinberg has said do it this way and I did and still no joy, anyone had any success just recording an effect into a separate channel? I really need this to work, I have seen some of the suggestions on the forum but none have worked for me. Cheers
I presume you’re actually using a Send to an FX track, and only bouncing (or monitoring) the FX track itself? You want to make sure whatever effects plugin you’re using is set to full wet when using a send in that manner (as opposed to an insert on the same track). Meaning, regardless of how much level you are sending from the dry track, the effect itself dry/wet mix is fully wet.
Yep am doing all that but still get the guitar coming with the recorded effect, I have tried it loads of ways and I just don’t know what am missing in the routing
What sort of FX do you use?
@Thor.HOG 's way is the usual way to get where you want. Maybe you have the wrong idea what the pure FX signal should sound like. If you have the Pro Version please listen to the FX separatly by activating the “Listen” button on the FX-track and in your Control Room.
If not, please upload a screenshot of the tracks involved including their routings, maybe there is an oversight?
If you want to - feel free to post a short sample of your dry guitar signal and your guitar signal with FX.
I may be misunderstanding the issue here, however…
If I wanted to do this, (record the FX on an audio track) I’d create an FX track, “send” my audio (VSTi or audio) to it.
Then I’d create an audio track with the input coming from the output of the FX.
Hit record.
Satin is set to output a long-ish cross echo.
Yes, that’s what @Thor.HOG was suggesting before. However, screenshots are always helpful
Am using guitar rig 6 on a send and routing the dry recorded guitar track to it, then separate audio track with the send effect going to the new audio track?
That’s not what I read in his post, but my excuse is that it’s 2 am where I am!
Good night, all.
What @Googly_Smythe wrote is the tried and tested realtime recording of the effect channel.
You can also use Render in Place.
Pre-requisite:
- You have your Audio track for the guitar.
- You have an Effect track and the guitar audio track sends its signal via a Send.
What you do:
-
create another Audio track
-
set its input to the Effect track
-
create an empty audio part on the track by drawing it with the mouse; this part marks the duration of the “recording”, so make it as long as you need to
-
switch on “monitoring” on this Audio track
-
use “Render in Place” on the empty audio part; use these settings:
This will create a new audio track with the sound of the Effect track.
Yeah, I didn’t write out the extra step of how he wanted to record or monitor the effect only, as the OP didn’t really indicate that part :). He didn’t mention “recording” until afterwards, so you’re right about that and of course @Johnny_Moneto, which kind of goes without saying
Will give this a go, was in studio last night and still no joy, I have never had the need to do this until the other day, I most get this to work
Will give this a shot today, thanks for the info
So, FWIW, I wouldn’t necessarily classify GR6 as an “effect” in the sense that the thread’s current routing/rendering suggestions seek to solve for isolating the “effect only” wet signal. GR6 is more of an “effects rack” solution, and individual component settings (and internal routings) can dramatically affect the dry/wet mix.
Depending on what racks you’re using, if you already have the dry mono guitar part recorded, you may just try changing your send to Pre-Fader and bring the track level down to -∞ and see if that helps. That works just fine with more “destructive” racks like Droner or even amp-racks like Solo Breather. Just a thought. (Bringing the level down just helps you audition the sound, you can still render however you like).
[Edit] And yes, I’m aware this doesn’t necessarily change the end result with the current config, but depending on what effect he’s using, it could make auditioning other racks easier. Some of these posts get rather pedantic, so I’m just making sure to call that out
I would never put a guitar amp sim on a send. Is there a particular reason you’re using a send and not putting GR as an insert on the recorded track?
Agreed. I am not sure if the OP put GR on a Send in the first place. We just assumed that he was talking about reverb or delay and that the FX was on a Send, I guess. Guitar Rig was not on the table until recently. However, I am asking myself the same question:
@Mightychub: why do you want to record Guitar Rig as a separate FX assuming you are talking about a guitar track? Or are you using GR as an SFX on something else than a guitar?
It does help if the OP would state all the details, instead of dribbling them out. It really does affect the solutions offered.
I suspect the issue here is a mono signal going into a stereo FX. IF it is, then maybe send the dry guitar to a mono Group track, and send the output of the group to the FX.
Well, the by far easiest solution is to set up your locators and then go to File → Export → Audio Mixdown
In “Channel Selection” select the Effect track as the one to be rendered.
In “After Export” select to “Create Audio Track”.
Two reasons I can think of:
The first is if wanting to blend the direct signal with the amped signal. While a wet/dry control on the amp sim could do a similar thing, it may not be as flexible. For example, you may want to pan the two parts differently or use additional (and different) send-type effects on the two parts.
The second is if wanting to send the same guitar part to two different amp sims that reside in different plugins. I’ve used this sort of thing before with pre-fader sends and negative infinity as the fader level on the direct signal. Then the two FX tracks go to a group track for submixing the combined signal.
Fair enough. Personally I would just duplicate the track. I find that cleaner and more intuitive.
Yes am wanting a particular effect off guitar rig, I would normally use guitar rig 6 on a insert on the guitar channel and just record the amp sim and the effects with it, this particular effect I want to do something with and sit it only in certain parts underneath the track in certain places, it’s a atmospheric effect but I like the way the guitar makes it move.