Thanks for the helpful answers. Understood, a perfect drummer is the perfect answer. However, well, however.
I doubt I will pursue the midi-beat replacement idea much as it appeals. But I will think about it and I appreciate those suggestions.
You know, as far as ‘right’ or ‘wrong’ sounding kick drum tracks go, I go back to Pearl Jam’s first album. The recorded kick drum was accomplished by strapping 3 kick drum shells together, layering blankets over this, and placing a condensor midway in the tunnel. At least this is what I heard. At any rate, there is not a lot of snare bleed on that mic. And the results are obvious I think. You will always get full kit information in the OHDs and I am OK with using them as a source of overall drum enhancement - you can’t gate/edit these of course. The hi-hat, as you said, is an issue when the snare gets in there - especially with a suddenly energized rimshot from hell. And it happens.
I rebuilt a few projects here after reading your posts, particularly the gating ideas with mix down. I gated the snare and the kick - slightly, using the Steinberg gate - and batch recorded the results, brought them back into the project, and remixed. What I didn’t say originally is that when I group edit, if I persue the quantize idea, a super busy kick or snare track is even harder to lineup because of all the bleeding beats. So, the gated versions made the job easier of course, and yes, I had avoided this. Unfortunately the particular drummer has a great right foot but plainly ‘lost his place’ at one point so group editing became a problem. I found no work around here and mainly because of the OHDs. So this is a return visit for him.
So thanks for the input you guys, you have helped.