How does 64 bit software development work?

Are you sure about that (the bit I’ve made bold)? I’ve never heard anyone say that before. Do you literally mean you can only load one UAD plug per project? I must be mis-reading it!

Mark

That’s been my experience. Using jBridge, I can only open one UAD plug. Then, without jBridge* and just using Cubase’s bridging capability, the CPU load maxes out really quickly.



*jBridge supposedly had an update that fixed this, but it didn’t work in my setup

I think there is some confusion here, do you mean on UAD plug per project or one UAD plugin GUI at a time?

If inline assembler was used in the code wouldn’t that have to be re-written before a 64bit recompile?