How to use hit points for reducing loud sounds

Trying to use hit points to reduce loudness on kick, snare, etc. Set the threshold, then intensity, then “create events.” When I play back, still sounds exactly the same. Nothing was reduced. Am I missing a step somewhere? Any help would be appreciated. See attached pic to see how much I’ve lowered the threshold.

Thanks all!

Hitpoints aren’t meant to reduce dynamics in and by themselves. They’re just there to “slice” the audio up for you to do things like quantization etc. as far as I know.

You’d want a dynamics plugin instead. Like a compressor or the Envelope Shaper.

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