… and it happens with projects containing Halion Sonic SE VSTi, or Halion Sonic VSTi, then you may have been hit by this “bug”. Read how to solve the problem below.
I tried a lot of things to get rid of that ‘Mix Console’ crash error in Cubase 10 Pro, including but not limited to:
- Disabled Hub in Preferences = no change
- Started Cubase without sound card = no change
- Flushed Preferences = no change
- Updated iLok & Elicenser = no change
- Updated Halion Sonic SE = no change
Btw, I recommend you to first try the above-stated points.
None of the above solutions worked for me, however.
The solution that worked for me:
Make sure you don’t have more outputs activated than loaded instruments in Halion Sonic SE slots!
After a lot of trial and error tests, I finally managed to get rid of that nasty Mix Console crash error when loading older Cubase projects in Cubase 10 Pro
Open the Cubase project in the older version of Cubase, preferably the one used to create the project.
If you have been used Halion Sonic SE as a multi, AND there are more outputs activated from Halion Sonic SE to mixer than actually instruments in Halion Sonic SE - it will crash when trying to load it in Cubase 10 Pro.
In other words, do NOT add output channels from Halion Sonic SE if they are NOT containing instruments.
All this is valid for a rack loaded Halion Sonic SE instances.
So, if there’s more output activated than loaded instruments in Halion Sonic SE slots, it will crash when trying to open in Cubase 10 Pro.
Cubase rocks!
Cheers.