I have spent days configuring and reading in this forum on successful and unsuccessful ways to bridge 32bit plugins to function in a 64bit host and even when i got Cubase to actually run and not crash it seemed like it used just as much, if not more system resources to do it…kinda disappointing. (this is with NO Waves plugins…even though I use them immensely- please read below)
Im using Cubase 6.0.5 64bit, windows 7 64bit (completely updated), quad core processing & 16GB RAM, three separate hard drives (OS, Audio & sample)
If it were possible to bridge successfully and actually use the 16GB of RAM efficiently then I need some help with the following:
I am attempting to use jbridge with waves…I’ve read that it can be done properly both here and on J’s site however, I can get jbridger to run all the way through my set of Waves7 complete and at the very end the jbridge “auxhost” stops running because packet.dll is missing. I have searched my entire computer for this file and it’s nowhere to be found…please forgive me if this is something stupid and I’m being an idiot.
I then attempted to open a project that i have used mutiple Waves plugs on and ALL the waves plugins showed up! BUT…as soon as I hit play it crashed…immediately.
I’m about to just bail 64bit altogether and go back to 32bit Cubase - It just bugs the crap out of me that I can’t even use all my RAM when I start mixing/building tracks and bogging down in 32bit.
Anyone have any suggestions?