Ok, so I’m a little stumped with this latest project, as I actually want the opposite to gating the quieter sounds out; there’s just so much bleed of the snare onto this kick-drum mic channel, that they are at the same or even louder level…!!
Bit of a nightmare recording/mic technique used perhaps and/or the player was just too light footed on his right…
Whatever, I’m open to your ideas for isolating/extracting the lower-level kick hits from this audio track please. Eventually I will want to apply some quantisation (via hitpoints/slicing/group editing etc…) to the whole kit performance.