Hi all!
Please DELETE the thread thank you!
Read down further. Found out things during investigations
http://en.wikipedia.org/wiki/Audio_bit_depth
I think I have found a major flaw in the new Cubase PRO 8 Control ROOM and 32bit floating audio engine. I discover this for quite some time now but wanted be sure before I post anything. Cubase PRO 8 32bit floating audio-engine might have a big issue.
Cubase PRO 8 use a 32bit floating point audio engine. Technically that means that the audio resolution/dynamic are great so internal it shouldn’t peak over 0db on Master bus or any other channels. The head room should be enormous like +192.66 dB over 0db on the MASTER-bus in Cubase PRO 8. But Cubase PRO 8 new audio-engine start to make distorted audio internal already at +6 to +12db over zero on the MASTER-bus? ? I use 32bit floating point on all included audio recordings from 24bit converters. I don’t know of it is a combination about the control room feature?
I did the teat again after the update Cubase PRO 8.0.10. Internal it seem to work now inside Cubase on the new test but as soon the headroom of combination of all tracks “+” and “-” -combination round up +6 db on the MASTER I get internal distortion again?
Please, I know all about gain stage this has nothing to do with that. I know you should not peak over zero internal during mixing and producing. This is not about that. This is very strange technically behavior because Cubase PRO 8 shouldn’t PEAK and distorted internal regardless how much db I add in 32bit floating point environment. The distorted peak should hit at +192.66 dB over 0db? At least not +6db
During testing I have of course no plugins that distorted internal and I have lower the output on all converters and the amplifiers so I’m pretty sure its not analog distortion I hear from the studio equipment. The distortion I hear can only be internal from Cubase PRO 8 audio engine?
I reach out to you experience users. Please try and confirm the issue so we can nail it!
Best Regards
Freddie