Issue: external gear plugin & rendering

I encountered this one on the latest project, which was using a mix of external HW and plugins, varying between different clips: I have used the external gear plugin for years, and have been happy with how it works. So it was time as well, BUT: when trying to render a clip without it, I still had to do it realtime. In fact, if I bypassed or turned off all instances of the external plugin, or even moved the clips having it to another track, I still had to render realtime. Only by creating a copy of the project and deleting all other clips could I bounce.

Bug or a feature? Is the external plugin “tied” to an output? Pilot error? Perhaps it’s actually easier to learn the pitch’n’catch workflow :slight_smile:

Edit for clarity: what I would expect is that a clip that doesn’t have the external gear plugin, can be bounced non-realtime, even if other clips use it.

Any advice?
j,

As soon as you have any External FX anywhere in the montage or Master Section, the montage is “internally” marked as real-time.

Ah, suspicion confirmed :slight_smile: Ok, will bite the bullet and practice pitch’ncatch. Old dogs can always learn new …workflows.

Cheers,
j,