I noticed recently that I have a big latency when playing virtual instruments on my midi keyboard. Don’t know when it started because I have only been mixing songs lately.
The midi itself is right on time when I look at the metering on the transport bar. When I look to the audio metering next to it I can hear and also see the delay.
It does not matter if I set buffersize to the lowest value (5ms) or to the highest value.
This is tested in an empty project with just one simple virtual vst3 instrument.
When I load an instrument stand alone the response is perfect.
Only in cubase I’ve a latency which is as a keyboard player very annoying.
Any thoughts?
Got any inserts active in the control room?
Yes but I found the problem.
I had delay compensation turned off.
Now there’s no latency anymore.
I thought that was supposed to reduce latency. But maybe it acts differently on blank projects I mean, what was it actually compensating for?
I’ve accidentally left latency compensation on before and it really confused me for a while. I couldn’t open inserts. Man…
Sorry I meant it was off (I edited previous post) which gave latency.
Orange color means it’s on.
Chris Selim made a video about it
Weird. Plugin delay compensation doesn’t need to be turned on for an empty project… unless, say, you have a plug-in enabled in your control room or on your input that adds a ton of latency.
You got me thinking and I checked it again,
I noticed when turned on some plugins in my control room could not be opened and one of them was Fabfilter pro-q3 and it was in linear phase mode , so when I changed that to zero latency I could turn off delay compensation and even then there was no latency.
So you helped me sort this one out. Thanks I learned a lot today.
Hi there,
You can check exactly what your latency is for each channel, if you navigate the following:
-
Press F3
-
Click on ‘Set up Windows Layout’
- Checkmark ‘Channel Latency’
Now just above the channel faders, there’s the exact latency value for every channel shown. No more guessing.
yes I know, but that is not possible for control room inserts I believe.
But then you only need to remember which plugins add latency, so you don’t use them in the control room.
The plugins that use a lot of latency will be disabled when using the delay compensation button, so then you know.