Hi,
I would like to bring this topic again about merge flows. It is a great option to have different flows inside same movement, especially for condensing purposes. The speed of condensing is proportional to the length of the flow.
The way it works for me is that I split one movement in few flows, working on each of them separately (condensing, manually adjust condensing, so on) then join them. The problem is that when combining 2 flows (with copy - paste) all the graphic adjustments are lost (hiding or customizing player labels, move position of different things).
Would the team be interested to find an option to merge multiple flows so they keep all the proprieties and just put them together in a bigger flow? that would be awesome.
THANK YOU!!
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Hi yusayit. This request is not new, it has been requested several times now. The problem here is it will only work on flows that happen to have the same players. Which is one very specific case. I’m not saying it’s not relevant to ask for it, but I don’t think it will reach the top of the priority pile anytime soon… What would be really cool is that you don’t need to slice your work into chunks to gain speed in condensing, don’t you think?
Well, would be amazing to have better speed in condensing! But is has been asked so many times and I believe is better to solve it in small steps. As for now it’s so difficult and time consuming to have a 100 pages movement of a big symphony in condensing, because every operation takes more than 20 sec. And I have a really good computer.
But this strategy of flow merging will help team-work for a single project. I can divide sections for all the persons involved in the project, then merge them in the final project.
Of course it’s a option for exactly the same instrumentation, oterwhise there is no sense for it.
Thanks for answer