Hello Everyone,
There is DAW’s out there that have the Step Sequencing feature on the Main page for Midi.
It would be great if in the near future, Steinberg can implement this in Cubase.
We know Step Designer and other midi inserts
exist since the early 2000’s.
What I’m speaking of is something similar found in Logic Pro, Studio One , FL Studio on the Main page. An additional Midi sequencer that will be added to the existing Keyboard note editor
As a Pioneer in the industry, I think Steinberg can Implement this in Cubase with new added features as well.
I agree Step Sequencing is useful. In terms of creativity for example a rythmic pattern, the tools are very accessible on the fly. Any inspiration or idea won’t be forgotten.
Having the possibility to shift the Pattern by a block or two to the right, can instantly create a new rythmic flavor.
All this while looping in 8, 16, 32 or 64 pattern.
Another creative example:
The drumset pattern is set to 16
On the fly , select the Kick Drum, highlight 2 blocks. All the instrument keep running on 16 . The Kick drum’s pattern has just been reduced to 2 blocks only.
Instant result Bass Drum Fill-In Roll.
Remove the highlight on the BD and back to 16.
It would be a perfect use of the lower zone (like Logic and Studio one, as you said) I find Groove Agent cumbersome and overly complicated (extra clicks when there doesn’t have to be and bad navigation)
I’ve resorted to using 3rd party plugins like Atlas, Serato or Triaz etc.
Which I just find a little crazy, as Cubase should have something like this built in or something close that’s been updated this decade. At least we have 64 bit float.
Now I know I’m getting into my dotage - I don’t understand why none of the examples given can be achieved in the Key Editor, which can be displayed in the Lower Zone. Ah well.
The key editor is not a step sequencer, for starters. I could give you 3 or 4 additional answers, but I refuse to entertain your sarcasm. I know it’s odd that people have feature requests that you personally won’t use. (that also happen to exist in all competitive DAW’s with good reason)
What I was trying to explain, and sometimes in writing just doesn’t come out the way it should be! :))
Most of us know that we can write or play the notes on both and the end result is quite the same.
But also the step sequencer and key editor are very different.
The Step sequencer is made to be ON and looped. Note added and notes removed on the fly while on Play. Kind of “Live”
This mode on the Key editor isn’t pratical.
:)) On a side note,
Experimenting in Live mode (loop mode) the step sequencer has it’s advantages
Insert and remove a note quickly. Gate , velocity, pitch also on the fly.
This is very useful for creativity. The response time and shortcuts when the idea appears and it is not forgotten.
Running in loop mode and the entire drumset pattern is at 16.
I can decrease only the Snare’s length to 6 when highlighted with the mouse.
All the percs will continue there marche until 16 while the snare is now looping to 6 only.
1 second Action / Reaction on the fly. Then back to 16 again for the Snare.
R read W write can be useful as well for this example
When in production mode the arrangements are similar to ChordPads.
Not sarcasm. I used step sequencers in the 80s and was glad to see the back of them when the likes of Cubase came along. I still don’t understand what a step sequencer off that can’t be achieved in the Key Editor. Or the Beat thing, either.
I wonder why you mentioned the key editor as I find the drum editor to be the closest thing to a step sequencer in Cubase (besides the Beat Designer and Step Designer midi plugins).
I guess in the end of the day you can achieve the same result in the key editor that you can achieve in a step sequencer but for certain things a step sequencer might get you there faster.
Thanks for bringing this up.
I had forgotten about the drum editor.
Its the closest to a Step sequencer.
Adding a few extra features to the Drum editor can certainly do the job.