When I zoom out the mixconsole main window to a normal size, the insert channels all look like this:
“Izotope…”
“Izotope…”
“Izotope…”
I can’t read what is what on the inserts unless I change to the channel editor or zoom in the mixconsole. Either that or I’m forced to work in a DRASTICALLY zoomed in mixer window that 's very uncomfortable. It slows my workflow down to a snails pace and is a complete dealbreaker for me with the upgrade. Unless I’m missing where to enable the channels to have the names shortened so you can read them like in previous Cubase versions, I am forced to work in 6.5 or move to another DAW.
Very disappointing nobody in Cubase 7 BETA noticed the HUGE flaw in workflow. You should be able to read long insert names clearly in any zoom range. FAIL FAIL FAIL
They used to have an algorithm that did that in previous versions because of this same problem. They actually reintroduced this problem back into the software! Is the Steinberg QA team sleeping on the job? It’s such a rudimentary thing not to catch.
This workaround succeeded. The only issue I had was reassigning skin to a plugin. Otherwise it’s going well now. I always save my presets outside of the DAW in the VSts own preset manager specifically for path issues like this. This also gives me the ability to ditch a DAW if it’s really sucking.
On a slightly different (but related) subject, when you reduce the size of the fader block, channel names disappear.
I think the channel names or labels should always be visible at least vertically and when reducing the mixer size horizontally, it should employ scrolling text or something to that effect.