Mixer window should open up to the SELECTED track in the middle

If i’m working away in the arranger window and working on a track or a selection of tracks & then i open the mixer window.
Why aren’t those tracks right there in the centre, this would make the most sense right?

It’s always off to one side, mostly the last track on the right or left.
If it’s a selection of tracks, it usually just shows 1 track within the mixer window range with the rest being left off to the side, which creates more work to scroll over to find them.

I have never understood why this really silly flaw has stuck around for so long.
Shouldn’t be too hard to try and prioritise the selected track to be in the centre or as close to as possible if there is not enough tracks to the left or right.

4 Likes

Hi,

As far as I know, the logic behind this is to scroll in the MixConsole as little as possible.

1 Like

Well thats super ironic, because i need to scroll 80% of the time XD.
If it’s centered, it would make it more predictable, easier to find (middle of the screen) and the biggest one…the surrounding channels would be visible.

Often when working on sounds, we have multiple pad channels, or multiple vocal channels etc. surrounding channels are often somewhat related, maybe you are layering …

Currently, i select one channel,… open the mixer and that channel is in the far left or right corner as the dead last channel in view, and the surrounding other channels that i might also want to eq, change the volume of is not in the window at all.
forcing you to scroll to find those surrounding channels, all which could be avoided by just having the selected channel focused in the middle.

Also, sometimes when selecting multiple channels, only one is visible in the mixer on the far left and the rest of the channels are hidden off to the left or right, causing you to have to scroll to see the channels you have selected, surely this makes no sense right?

This has been a headache for so many years, surely it’s an easy switch to turn on this option for people.

I hope to see it in a future update.

3 Likes

I agree with you. However, I don’t like the title of the thread. It should be:

  • When opened, the MixConsole should auto scroll to the channel of the selected track in a way that allows the user to see surrounding channels.

Please add the “feature-request” tag to this. I absolutely want this too.

I agree too! Optimal!

I’m out of votes,
I’ll wait for Cubase 13 to be released to catch up on some votes… hopefully all of them!

Tbh I have the same complaint about the midi editor.
When I open a region in the editor, that region is often a small little slither over to the left, and 90% of the screen is non midi region related blank space…
Why?
It’s really unintelligent.

It has to be said that I do not use the lower zone for midi editing, but I do know that if I did, there is an option there to sync both windows which is slightly better than my current workflow of fighting with the way it opens regions…

For me I would love to open the midi editor as full screen and zoomed to fit, so I can get working immediately, rather than having to screw around with zooming into the right spot that’s often tucked away in a corner.

+1 vote from me.
It makes me use Mixer even less.
Usually, I’m opening Mixer to edit selected tracks + some of them to the left or right. So most of the time I must scroll to see those on the right.
Also, I always have to look where is the selected track. If it were in the middle then I could develop a muscle memory. Without it, it’s always a searching process, especially when other windows are opened above the mixer (like plugins). I really hate this behavior and doesn’t make sense to me.

Btw I spoke about this here or somewhere else in the past and people were saying that the current behavior is perfect and I should get used to it.

The issue with the MIDI has been fixed, midi now opens respectably in the new cubase 13, but the mixer issue still persists, always off to the side somewhere, forcing you to scroll to use the channel and surrounding channels.