Is there documentation for the API exposed in the ModScripter environment? I see it’s in JavaScript, but where the API documentation?
Thanks!
Is there documentation for the API exposed in the ModScripter environment? I see it’s in JavaScript, but where the API documentation?
Thanks!
So far we haven’t seen anything, but if you load some presets you might be able to learn from example. Not the same but at least something.
Preliminary documentation can be found by creating an instance of ModScripter (without loading a preset) and then open the script editor.
/* ----------------------------------------------------------------------------------
The functions a script can call anytime:
function log (...) -> {void}
log something to the log console
function getSampleRate () -> {Number}
get the current sample rate
function normalizedToPlain(min, max, normValue) -> {Number}
convert a normalized value to a plain value
function plainToNormalized(min, max, plainValue) -> {Number}
convert a plain value to a normalzied value
function normalizedToSteps(normValue, numSteps, stepStart) -> {Number}
convert a normalized value to a step value
function stepsToNormalized (plainValue, numSteps, stepStart) -> {Number}
convert a step value to a normalized value
---------------------------------------------------------------------------------- */
/* ----------------------------------------------------------------------------------
The functions a script can only call inside of the following functions
- processModulation
- processSidechain
- onNoteOnEvent
- onNoteOffEvent
- onParamChange
function getTempo() -> {Number}
returns the current tempo
function getProjectTimeMusic() -> {Number}
returns the current musical position in quarter notes (1. equals 1 quarter note)
function getBarPositionMusic() -> {Number}
returns the last bar start position, in quarter notes
---------------------------------------------------------------------------------- */
/* ------------------------------------------------------------------------------- */
/* ----- Below are the functions a script can implement for custom behaviour ----- */
/* ------------------------------------------------------------------------------- */
/**
* processModulation: process modulation function [required]
*
* @param {number} inputValue - the normalized value of the input value [0..1]
* @param {number} numSamples - the number of samples the modulation value should advance [0..]
* @return {number} - the output modulation value [0..1]
*/
processModulation = function (inputValue, numSamples) {
return inputValue;
}
/**
* processSidechain: process side-chain function [optional]
*
* @param {number} minSample - the minimum sample in the side-chain buffer [-1..1]
* @param {number} maxSample - the maximum sample in the side-chain buffer [-1..1]
* @param {number} minAbsSample - the minimum absolute sample in the side-chain buffer [0..1]
* @param {number} maxAbsSample - the maximum absolute sample in the side-chain buffer [0..1]
* @param {number} numSamples - number of samples in the side-chain buffer [0..]
* @return {void}
*/
processSidechain = function (minSample, maxSample, absMinSample, absMaxSample, numSamples) {
}
/**
* onNoteOnEvent: process note-on function [optional]
*
* @param {number} channel - the channel of the note-on [0..]
* @param {number} pitch - the pitch of the note [0..127] = [C-2, G8] with A3=440Hz (12-TET: twelve-tone equal temperament)
* @param {number} velocity - the velocity of the note-on [0..1]
* @param {number} tuning - the tuning of the note-on: 1.0 = +1 cent, -1.0 = -1 cent
* @param {number} noteID - the unique note identifier
* @return {void}
*/
onNoteOnEvent = function (channel, pitch, velocity, tuning, noteID) {
}
/**
* onNoteOffEvent: process note-off function [optional]
*
* @param {number} channel - the channel of the note-off [0..]
* @param {number} pitch - the pitch of the note [0..127] = [C-2, G8] with A3=440Hz (12-TET: twelve-tone equal temperament)
* @param {number} velocity - the velocity of the note-off [0..1]
* @param {number} tuning - the tuning of the note-off: 1.0 = +1 cent, -1.0 = -1 cent
* @param {number} noteID - the unique note identifier
* @return {void}
*/
onNoteOffEvent = function (channel, pitch, velocity, tuning, noteID) {
}
/**
* onParamChange: process parameter change function [optional]
*
* @param {number} paramIndex - the index of the parameter [1..8]
* @param {number} newValue - the new value for the parameter [0..1]
* @return {void}
*/
onParamChange = function (paramIndex, newValue) {
}
/**
* paramValueToString: convert parameter value to string function [optional]
*
* @param {number} paramIndex - the index of the parameter [1..8]
* @param {number} paramValue - the value for which to generate a string [0..1]
* @return {string} - the value as a user readable string
*/
paramValueToString = function (paramIndex, paramValue) {
}
/**
* stringToParamValue: convert a string to a parameter value function [optional]
*
* @param {number} paramIndex - the index of the parameter [1..8]
* @param {string} string - the string the user has entered and should be converted to a parameter value
* @return {number} - the value represented by the string [0..1]
*/
stringToParamValue = function (paramIndex, string) {
}
/**
* getParamTitle: get parameter title function [optional]
*
* @param {number} paramIndex - the index of the parameter [1..8]
* @return {string} - the name of the parameter
*/
getParamTitle = function (paramIndex) {
if (paramIndex == 1)
return "";
if (paramIndex == 2)
return "";
if (paramIndex == 3)
return "";
if (paramIndex == 4)
return "";
if (paramIndex == 5)
return "";
if (paramIndex == 6)
return "";
if (paramIndex == 7)
return "";
if (paramIndex == 8)
return "";
}
/**
* getParamStepCount: get the step count of a parameter function [optional]
*
* @param {number} paramIndex - the index of the parameter [1..8]
* @return {number} - the number of discrete steps for the parameter, zero means no steps at all
*/
getParamStepCount = function (paramIndex) {
return 0;
}
/**
* getDescription: get description function [optional]
*
* @return {string} - the name of this script that is shown in the UI if set
*/
getDescription = function () {
return "";
}
/* ----------------------------------------------------------------------------------
You can control the parameters via MIDI-CC messages:
Mod Wheel -> Input Parameter
General Purpose Controller 1 -> Parameter 1
General Purpose Controller 2 -> Parameter 2
General Purpose Controller 3 -> Parameter 3
General Purpose Controller 4 -> Parameter 4
General Purpose Controller 5 -> Parameter 5
General Purpose Controller 6 -> Parameter 6
General Purpose Controller 7 -> Parameter 7
General Purpose Controller 8 -> Parameter 8
---------------------------------------------------------------------------------- */
I’ve got some questions on this as well.
What is “normalized”?
What are “steps”?
What is “plain”?
This is how I understand it (and hope someone corrects me, if I screwed it up).
Maybe best explained by example:
Let’s assume there’s a knob for Cutoff Frequency, that ranges from 20Hz to 20000Hz and our variable is intended to reflect the position of the knob as a number.
Using percentages (normalized) is a good way to calculate where the knob or fader is, for different user interface sizes. 0 is always the minimum. 1 is always the maximum.
Using plain numbers is needed for doing the real audio math or for showing real audio values on a user interface.
Steps is needed to interpret and send MIDI messages.
So depending on what you’re programming you frequently need to convert between those 3 values.
However things get conceptually messy between plain and the other 2 when the control and/or display are using a logarithmic scale which is actually quite common when using frequencies. Hopefully the conversion functions handle that automatically.
And I’m assuming those values get passed to the script somehow as well?
I’ll use an example, I was modulating a band on Pro-Q3, specifically the frequency knob. Is the frequency value passed to the script at all and if not, is there a way to pull it? It doesn’t appear to be the inputValue or numSamples in the processModulation function
How is this affected when the modulation is routing to more than one item? (I would assume each value is calculated separately).