Multiple Track Freeze

+1 please

+1

+1

+1

Huge +1

+1

+1

+1

A multiple track freeze function would be awesome. More with a shortcut, and dialog box in background. Also freeze function could be improved :

I freeze a track. Change the tempo of the project. The freeze track is not updated. Ends up into desyncing. Would be great to have an option. Like change of tempo : dialog box with “update once” “always update” “do nothing” or something.

+1

+1

++++1!!!

+1!

still hoping this is in CP11 this winter. Please Steiny!!! It seems almost archaic now that Cubase still doesn’t have this feature.

(Also please add hot-key assignability to the freeze function)

Thanks!!!

POLL: MultiTrack FREEWARP - - vs - - MultiTrack FREEZE - if only one, which would you want

+1
Loooong overdue.

And this should include "Automatic Tail Size Detection" :bulb:

Different tracks have different tail sizes (e.g. reverb), and one don’t want the audio to be cut off on some tracks.
Also “Render-in-place” should include “Automatic tail size detection”.

Edit: I found this request at Youtube channel “Vintique Sound”. He also brings up Multiple Track Freeze and some other good feature requests:

Good point, perhaps you should make a new thread

Although this does sound complicate to code and is probably has actually what has held back this feature request.


It would be more likely that the user would have to set a total length with the project locators and all tracks. Because the processes come before the render, there’s no way for the render to know what a reverb setting is. Thus for this to work, it would have to over-render each track (which would take time) and then trim it based on threshold .

I was thinking that when the rendering process reaches the tail section, it does some kind of measurement of the audio level. And when that drops below a certain threshold value, it applies an automatic fade-out to zero (instead of an abrupt stop/cut-off).
There could be an option for the threshold value, and the fade-out length.

There is also a simpler approach:
just add the ability to add an additional automatical fade-out section :bulb: at the end of the tail.

In addition to specifying an unaffected tail size in seconds - also specify a fade-out length in seconds.
So there would be first the unaffected tail (as now), then followed by an automatically applied fade-out tail section (new feature).
This instead off just cutting the tail off. Much better.

(And if there is any track that have a much longer tail than the others, which one wants to keep, simply freeze/render that track separately).

So, if Cubase can take care of the tail sizes completely automatically, that’s great.
But if not, or if it’s too complicated, use the simpler approach:
just add an additional fade-out tail section (after the usual unaffected tail) to avoid any abrupt cut-off.

It’s not that hard to think.

Once you’ve arrived to the end of the event, then you evaluate the following question with these variables:

Threshold set to [-40dB]
timeMax set to [ 15s]

If volumeOutput > ‘Threshold’ do{
–If timeTail < (timeMax*(2/3)) do{
----continueRendering;
–}
}else
–fadeOut_until(timeMax);

Something like that inside a loop will work. Also, each time you render anything it could add a 1ms fade out to avoid clicks.