My bug documentation videos. Update soon?

Hi,

I’ve been experiencing several bugs with spectralayers, and decided to open a general topic for that. I’ll be posting videos of those as they happen. Didn’t want to open a topic for each of them, and also thought that it’d be easier on the dev team.

So, I posted this already but here is a bug with Reconstruct module, deleting the whole selection range horizontally instead of healing.

Here is another bug with the elliptical selection tool, it does not behave as it should

See you soon (: @Robin_Lobel

you need to tag @Robin_Lobel for this stuff

I took the liberty of adding the issue tag, which is used to mark postings about issues.

@ustun Thanks for reporting the issues!

I cannot repro the first one, but I clearly see where this might be coming from in the code.

I was able to repro the second issue, seems to happen on very short time ranges.

About the unmix sound effects process. Not sure if it’s a bug or not honestly but I feel like this module should be acting differently with this material here.

Well I love the software, so this is what I can do to contribute (:

@ustun looks and sounds unexpected indeed. Can you share that audio file ?

footsteps.wav.zip (3.2 MB)Here it is

Here is another suspicious behavior of the reconstruct module. If that is the normal behaviour of the process sorry for taking up time with this one

@ustun regarding the Unmix Sound Effects issue you have, it’s not an issue, just an improper setting of the FFT Size parameter (top right of the UI, in the Display panel). Try with a more normal FFT Size such as 3072.
Also, the default settings for this module are 3/4/6/2/2.

Regarding the last 2 videos about Reconstruct, that’s what I was about to suggest : setting a different FFT Size. In your first video of the two, it looked way too blurry horizontally for proper reconstruciton.

Hmm I didn’t know that the fft size was affecting processes this much, I was using that as like a visual focus tool for years lol. Ok my bad

It would be very nice, if every function/every modul would indicate, if it depends on FFT-size and/or FFT-windows.
This could be done easily with a tooltip or a color indicator (different color of text). This should be optional to choose from in preferences.

I asked for this some time ago already, nothing happend. It seems “not important”… but it seemingly is. It’s one of those “simple things”, that would make life with SL much easier, imho.

I was working all day yesterday, with this new information about the FFT size. I always thought that the FFT size is just about the visual data. So, correct me if I’m wrong, but all of the processes in SL work with that visible data, so processes can see only what we can see. This just demystified a lot of behavior that I was a bit uncertain about actually, and will significantly reduce the amount of videos I’ll be posting here. A few more will come though, some more issues here but couldn’t catch them on video yet (:

User manual : Tools page:
“Some of these tools depends on the FFT Size parameter, see The Importance of FFT Size for
more information.”

Nothing new about it; Understanding how to use FFT size applied to whatever tool might be considered deep waters.

Yep, I read it just now. And didn’t read it before.. so again, my bad (: And after reading the importance of FFT size in the manual, I instantly agreed with what @Sunnyman said. It’d be a really nice reminder to have an indicator of FFT dependency with related processes.

In (since) SpectraLayers 13 the tooltips for the modules do contain an information if the module is dependent on FFT settings.

Although, I would not mind a directly visible indicator, like a small icon or the three letters “FFT” on the right side of the modules list.

For the manual tools I take it somewhat for granted that they are FFT dependent, being like a what-you-see-is-what-you-get function (maybe also just because I have used SL for some years by now).