Number of Randomize Ticks for optimal realism?

Hello guys, if you use this function how many ticks you use to “unquantize” your stuff?

I always go with 1-2 randomize ticks with a 1/128 grid, 0 swing and no catch range and i feel the results are quite ok, but i don’t really know what is the most used value in orchestral music or similar type of music.

What you think is the best settings for this kind of purpose?

Ty for your attention, Patrizio :slight_smile: