Odd glitch in Channel set to RHS of MixConsole (c13)

When I lock channels to the RHS of the mix console in the lower zone of the project window

(Visibility > Zones )

It doesn’t quite dock to the far RHS of the zone - it leaves a gap about 1/2 channel wide - annoying but not a show stopper

Hi,

Could you attach a screenshot, please?

What Graphic card do you use? Do you use HiDPI screen?

Nvidia GTX 1050

not HiDPI but on an extra widescreen monitor - does the same when the project window is moved to a 1200/1920 screen too.

C12 and before are fine

Hi,

Could you attach a screenshot, please?

nope . It’s fairly obvious if you have the issue - the channel fader doesn’t dock to the RHS of the lower zone project window.

selecting LHS docks fine.

update:

if you zoom in/out on the project window lower zone mixconsole the RHS channel immediately ‘snaps’ to the correct position. And stays there until the next restart or project load.

The mixconsole needed a bit more ‘cooking in the oven’ until it was released IMO