Options for change channel meter for console mix or

I realized, that channel meter and fader in console mixer is not tied. That means, when fader is on zero, channel meter shows 6db. When I narrow a console channels, it looks like fader is on wrong position and it become useless. I have to allways watch to bottom (under fader and channel meter). I would like have a some option to make it match / tied those values graphically.

Screenshot 2025-12-06 213618

Mix with your ears. Just because you don’t see an exact value next to a fader doesn’t make it useless.

Don’t get me wrong, I understand that sometimes there’s a value in knowing what the meter is set at, but that’s also why the number exists below. In your image where the fader is at zero if the meter instead was between say -15 and -20, would you know if it was -16.5 or -18? Does it matter? If it does you still have to check that number at the bottom.

My understanding of this is:
The fader shows which level the signal is regulated with, the meter shows the signals level out of the channel. If you send a incoming signal of -3 db through a channel where the fader is set to -4 db, the out put of the channel send a signal of -7db to stereo bus (or other destination).
Fader = -4db
Meter = -7db

For me it is matter, because I used Studio One, and If I remember correctly, the values on meters are tied to fader and when signal overflow a fader, I can correct a volume on instrument to not overflow it and working with that. Now I can’t relly on faders.

If you’re talking about clipping then that’s not a thing on an audio track inside Cubase. You only clip on the way out of an output bus.

If you want to lower the level to avoid signals above 0dBFS then again you can do that by looking at the meter - just lower the fader until you no longer get signal above 0dBFS.

If you want to lower the fader to a specific number you would have to punch that in manually anyway since you’re getting very low resolution by just looking at where the fader is rather than reading the number at the bottom.

Honestly I don’t think this is a problem. I think it’s the same in Nuendo and I work with it for a living and my mixes go to QC 99% of the time and if I ever have to adjust something for level it’s nearly impossible to just do that by looking at the meter placement.

I am not talking about clipping, I am talking that when fader is on some value and I visually saw that signal overflow it, I change my instrument volume to not exceed it and then working with that setting. Simply signal / volume meter match the fader, approximately.

What I want is only option to match channel meter with fader. I don’t think it is hard to make it. It is just my workflow. What I wrote in my first post, was from my point of view, I respect your and anyone workflow or how you use it, therefore I want option, not change it completly without option. I hope you understand, my english is not on that level I can describe everything that what I want.

I think the only option is to make the channels wider again so you can see both scales. There is simply a limit what can be visually displayed when the channels get too narrow.

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But you realize that the fader is just an adjustment of levels, right? There is no such thing as “signals overflow” the fader.

That’s not how faders and meters work.

Yeah, either you don’t understand how this normally works in pretty much all DAWs or there’s a communication problem.

I know. Maybe I used wrong word, What I wanted describe that in Studio One, when fader is set to -6db and visually the signal on the right side is above the fader, I know that signal is above -6db. Or other side, when I move with fader, I am sure that maximum of the signal will be on that level visually.

When Studio One can do that, I don’t understand this, why “That’s not how faders and meters work.”

I know. Maybe I used wrong word, What I wanted describe that in Studio One, when fader is set to -6db and visually the signal on the right side is above the fader, I know that signal is above -6db. Or other side, when I move with fader, I am sure that maximum of the signal will be on that level visually.

When Studio One can do that, I don’t understand this, why “That’s not how faders and meters work.”

Yes I know about this option, but then I can see only limited number of channels.

In Cubase there are two scales. When you have set your track to be wide enough to show two scales then the one closest to the fader shows the value that the fader is offset by. The scale closest to the meter shows the level/value of the signal. Those are two very different things.

The meter’s values shows by how much you are changing the value of the signal, and it normally never shows the actual level of the signal.

You wrote: “When I narrow a console channels, it looks like fader is on wrong position”. The fader is not in a wrong position, what you see is the scale of the meter, not the value of the fader. Two completely different things.

But “visually” is not the same thing as an actual value. And moving the fader is not the same thing as limiting that value. If the output signal value is –5, and your fader is at 0, and you lower your fader to -5, then your new output will be -10. But if your output level starts at +5 and your fader starts at 0, then lowering the fader to -5 means your output will be 0. The fader will not automatically make it “sure that maximum value of the signal will be on that level visually”. It simply depends.

I don’t think Studio One actually does what you say it does. Maybe you’re trying to say something else. Looking at that image with a blue track (assuming that is S1) then yeah, the numbers are lined up, but just because you pull down the fader to -6 doesn’t mean that the signal never goes above -6. If that’s how S1 works then that’s really weird.

I just think you’re misunderstanding this.

Everything you described, I know.

That is it what I want. I want wrote more, but I affraid you’ll dont get it. :slight_smile:

I just wanted say that “signal will follow fader” visualy corectly as it is in S1. Of course signal can goes above -6. Maybe I should describe it that way, when I put Limiter and set it to zero and signal hit this limit and I have fader on -6, then visually, the signal will be on -6 and not exceed it or overflow it and signal visually match the fader.

Ok, in that case there is apparently one scale (in S1) and it’s the same for both the metering and for the fader. That’s not how it is in Cubase obviously. But I understand now what your actual request is.

Steinberg apparently decided that it made more sense to have a track meter that doesn’t go that far above zero. That makes sense in and by itself because it’s good practice to not go above zero. As you point out now the meter and fader scales no longer line up because the fader has (higher) positive values since you can boost the signal.

If you want the numbers to line up (I don’t) then you should create a thread with the “feature-request” tag and label it something along the lines of “Change meter scale to match fader scale”. Something like that I think would make more sense.

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When the fader is set to 0 db, the fader will do nothing to the signal; what comes in goes out unchanged. Lower the fader and the channel output will be lower than the input, move the fader up and the channel output will be higher than the input signal. That’s how the fader works. the fader doesn’t measure anything, it changes the signal level.

I think they just want the scale of the fader and the scale of the meter to be the same.

It looks like the alignment between meter dB and fader dB is not present in S1 either. At -6dB they are close but the lower you go the further they are apart.

Anyway, add the “feature-request” tag please and then nobody needs to argue anymore.

Exactly.

Never realized it, but you are right, it is close, But it is for me more acceptable, opposite to Cubase approach.

added. But I am glad that it was discussed, because now I am sure that others understand what I really want :slight_smile: .

We did now, but I wouldn’t get my hopes high that your feature request ever gets implemented :wink:, I don’t think it is very likely. IMHO, the way Cubase does it was probably done on purpose, to assure that each the fader and the meter operate in their best possible range (S1 simply wastes space and precision with having 10dB above 0dBFS, which rarely occurs and is not useful anyway).

S1 approach is maybe more optically clear, but this is also because needed because there simply are no value markers on the fader scale as are in Cubase with similar channel width.

Horses for courses, and just one of the many things that you might need get used to when switching DAWs…

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