Percussion Concept

Recently I’ve been using 4 to 10 percussion patches in order to create an ensemble sound. I’ve also been using the random feature in “Midi Modifiers” to create a flam effect. That way not every note is playing exactly at the same time. All of this is working, but I’m looking to simplify it.

Instead of having 10 separate tracks, I’m looking to have one midi track where I can play one note and it propagates to as many patches as I want. Doing this with Kontakt is easy enough, but then I loose the flam effect.

I’m wondering if anyone has any ideas on how to do the following

MIDI Notes → Split to Multiple Channels → Randomize Position (on all or only specific channels) → Kontakt Patches.

The advantage of this would be that I can edit a single midi part and have it played back on a ton of percussion instruments.

I’m wondering if Plogue Bidule can do this? Or maybe with VEP? Or a combination of both?

Open to all ideas/suggestions =)

Hopefully this diagram will help explain what I’m trying to accomplish =)

Untested thought.

What if:

  • You play what you want on a MIDI track.
  • You appoint this MIDI track as the input of n instances of Kontakt, each with a separate percussion instrument loaded.
  • You use the MIDI modifiers for each track to either transpose the incoming notes to those appropriate for the specific instrument, or compress velocity, or randomize incoming data. I don’t remember if we can randomize position though, I’m away from Cubase right now.

It sounds good to me, because each instrument is alone on its own track, and you still have just one MIDI track that holds your performance. (I don’t know if any problems would arise in practice though.)

Hi ggmanestraki, so I loose you on your third point. I can easily route a single midi track to a Kontakt instance, or even 5 separate instances if I use the midi sends feature. But then the midi modifier will only move the notes once. It’s not going to randomly place the notes for each Kontakt patch. Unless there is something I’m missing?