I am attempting real-time midi input and, unfortunately, Dorico is playing back “played durations” instead of “written durations”. If you choose, please listen from bar 32 in the attached project. In bar 34 I switched to real-time midi input and you can hear that Dorico no longer plays full value 8th notes, but rather plays shortened durations (which were played in). My goal is to have Dorico play back the full written durations of the notes just as it did when I entered the notes manually.
Solutions that didn’t work:
The manual shows a “lock played durations” icon on the Key Editor however (see JPEG) this icon is not present in my key editor (Dorico Pro 5.0).
2.In the key Editor I toggled between played duration and notated durations,
but nothing changed the played durations
I looked into “Playback Options” but as far as I can see that appears to affect how Dorico interprets written notations. This does not apply to this problem since the written durations are full value and Dorico is playing back the played durations instead of the written durations. I am unable to force Dorcio to play back written durations not played durations.
Thank you for your responnse. This sounds very complicated for a function that should take care of itself by default. Nonetheless, I wil try to do this. A few questions:
<<<Select all the notes, and try Play > Reset Playback Overrides.>>>
May I ask:
How to select all notes
Where this: is located?
Play > Reset Playback Overrides
<<<If that doesn’t work, make sure you have only Notes selected (by using the Filter), and then in the Properties panel, switch off the Playback Offsets.>>>>
[/quote]
May I ask where the Filter is located?
Thank-you Benwiggy, I have gone through the entire First Steps tutorials, completing both projects, and have watched the YouTube videos recently on Play Mode Midi Real Time input. As you suggest, most of the solutions seem to focus on preserving played durations and velocities rather than re-conforming them to the written notes. As you can see, I am trying to do the opposite of most of the tutorials. I was particularly confused when the style of playback abruptly changed when I shifted from manual note input to real-time midi input, while the score output was unchanged. If necessary I will erase the few bars of midi input, and go to the Play preferences to see if that works. Again, much appreciated.
<<<<Select all the notes, and try Play > Reset Playback Overrides.>>>>
This worked. Sincere thanks. I will go check out its meaning as I did not consciously set anything that looked like an override. Probably a setting related to
<<>>
I will de-select this.
Chiming back in on this thread as I’ve had a similar problem. I tried these solutions (Reset Playback Overrides and Preserve Note Positions) but none worked. Here’s my situation:
I’ve just imported a 4 voice MUSXML file into Drocio, and for some reason two of the voices are very staccato in playback. The on-screen note values are mostly quarter notes and longer, but they are being played like they all have staccato markings on them. The two other voices are playing back just fine.
The Flute and Clarinet don’t have the correct Expression Map set. You need “Iconica Sketch Picc, Fl, Ob…”
Did you set the instruments yourself? Probably better to “Change Instrument” in Setup mode (a bit like the ScoreManager), rather than manually change the “noise” in the VST.
So to be clear: the process is to change the instruments in set-up, and then just change the names. For this piece, I just want the Voice 1 to be flute, and Voice 2 to be clarinet, as these sound better to me than the vocal sounds
I tried that, and it still isn’t making sense to me and isn’t playing back. I seemed to have mess something up with the HALion Sonic libraries or something in the VST. I don’t even know the question I might ask to fix it, so I’ve once again uploaded the file in hopes that someone out there can point out my error and how to fix it.
Basically, I’m just trying to use other sounds for the voices, and changing the instrument in Setup seems to impose transpositions and such. In this case, I want a clarinet sound for voice 2 without having it automatically transpose to B flat, or indicate that on the score (which it does if I just change the instrument). I want the score to look as it does, but to play back a more listenable vocal sound, which is why I went into VST.
So, sadly I’m no further along here despite this excellent reply as I’ve perhaps made this solution unworkable with the VST tinkering I tried. But even in that case, the solution to change the instrument - at least as I understand it - has impacts on the notation that I don’t want. All I do want is a different sound.
I hope all of that makes some sense. Any help is much appreciated, as always.
Here’s how I would approach this myself. First, to get back to a known good state, choose Play > Playback Template and re-apply one of the factory playback templates. This will of course reset the voice instruments back to using the standard Olympus Choir Micro sounds.
Switch to Play mode, and select Voice 1 in the track overview on the right-hand side in Play mode. Now look at the Routing section of the Track Inspector panel to the left. You can see which plug-in and which channel is being used for this instrument. (After reapplying the playback template, it will almost certainly be channel 1.)
Click the e button to show the plug-in window. Locate the slot in HALion Sonic that corresponds to the channel number you see in the Routing section. (Slot number by default corresponds to MIDI channel number.)
Select that slot, and then on the right-hand side, in MediaBay, choose a new sound. Keep track of which library you’re choosing: to keep things simple, I would suggest you choose from Iconica Sketch, since then it’s obvious which expression map you need to choose once you return to Dorico.
Let’s say you load the Clarinet 1 patch from Iconica Sketch. Now go back to the Routing section in Dorico, and the only thing you need to change is under Ex. map, where you need to look for the expression map called Iconica Sketch Picc, Fl, Ob, Cor, Cl, Ben, Tpt, Euph (since all of those instruments in Iconica Sketch require the same settings).
Now repeat this process for the other two voices, and you should be all set.
Thanks all, I think I’ve got a start on making this work. Very helpful. But I’ve still got a few questions about this sound library business. Here goes:
Is there a way to tell which library you are using if one selects the “All” option? I get it if you just select Iconica Sketch (which works for the orchestral instruments), but not all of the sounds I want are in there. When I find the sound I want I can’t see how I can keep track of which library the sound is from.
The clarinet sound in Iconic Sketch has a tonne of reverb - it sounds very washed out in a the mix. I’ve got the reverb totally off in the mixer, so the reverb must be built into the sample? Is there a way to turn it down, and generally adjust reverb on individual instrument samples?
All the electric guitar sounds I tried to use have this strange portamento into every pitch. I ended up just using a second acoustic guitar voice to avoid that, but the sound isn’t what I want as it blends in with the a second acoustic guitar voice. Is there any way to turn this off so the electric guitars just hit a straight note?
The bass part is doing some strange things. I’ve got it sounding ok in playback, but when I click on the notes in the score to edit them I get two pitches - the one I see on screen and a much higher pitch that is the same for every note in the piece. It’s making note entry a challenge. And some of the notes are quite out of tune or playing back incorrectly. Maybe some kind of pitch modulation thing? Or is the double bass sample a sadly accurate version of a human double bass player? I’m an intonation-challenged double bass player myself, of course.
I’ve re-attached the file just in case that helps. Thanks so much, you are all wonderful, patient, and learned people out there. Stranger Still Book III.dorico (1.2 MB)