Dorico is on the way to becoming an ‘appropriate tool’ for a growing number of collaborative, educational, and production level applications.
It happens one small feature at the time; and, it turns out that a basic set of user configurable loop points is the ‘foundation’ for gradually adding deeper features like markers and hit points, tempo calculation tools, instant variation toggling, interactive music lessons, workbook assessments/tests, and more.
Aside from a loop being helpful in making adjustments to plugins hosted in the mixer, tweaking instruments, or building expression data in the CC lanes (mentioned earlier in the thread)…
From a ‘compositional’ perspective…
Many people who score for film/video or compose gaming modules prefer working in traditional notation where possible. It’s often essential to collaborate over matters, and a nice score is far easier to communicate with than 732 tracks in a DAW loaded with busy player piano looking scrolls.
With each new version of Dorico, workflows become possible where a composer could stay primarily in a single App (Dorico), and compose music to fit specific timing restrictions inherent in a growing set of demands for modern day composers (precise cue points in video/animation/etc).
Yes, a set of loop points could be quite helpful. Even more so if media hosted in the video player stays in sync as well. Having a section of a project loop indefinitely until ready to stop it, or remotely change the loop points can be VERY helpful in figuring out what to do to best compliment the media the score might ‘accompany’. Being able to mute/solo different variations/staves in/out at will can help a good deal with making arrangement and harmonic decisions to better jive with synced media.
While quite a few things might be mixed in a slaved tracking DAW instead…currently, Dorico must be the Master Transport for such setups.
When composing for film/video/animation, it’s also helpful to be able to manage multiple versions or takes between any two given points in time. I.E. During collaboration you could easily demonstrate, "This is how it sounds if we have strings carry the theme. click click And here is what it’s like if we use Wood Winds instead click click And this variation does voice crossing among sections for a more jarring effect, click click and this one doesn’t use the voice crossing effect.
There’s more to it than ‘production environments for passively consumed products for the entertainment industry’. Someday Dorico might be able to crank out interactive learning modules in a format that’s ready to publish online, theory tests/assessments, ear training exercises, and more. A quick and easy set of ‘loop points’ would be a fundamental necessity in making these sorts of projects a reality.
If the proper remotes and command lines (scripting) comes about, it might even be possible pack some derivative of Dorico into stuff like Yamaha Electronic Pianos…incorporating ‘lessons’, play along arrangements, improvisational drills, etc.
Baby steps though. No one expects such things to happen over-night. Loop points would be…baby step one towards a lot of other ‘possibilities’.