Please give us back the eventgain node in the middle of the event

Ok I understand now.

I have been referring to the “static clip gain” as the “gain fader”. (I’m unsure whether this feature has an official name, I can’t see any in the user manual)

The “Dynamic Volume Curve” though is officially named as “Audio Event Volume Curve”.

Now if you read back through my posts you might be able to understand it better.

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To try and avoid confusion through text. Take a look at this visual demonstration:

There is more than enough room graphically for the new Audio Event Gain Fader icon to be visible and accessible on these audio events.

The question would then become, would this be a “eye sore” having these icons all over your audio events ? I would say yes.

My conclusion is that everything about the older audio event gain node that was located in the top / middle was far superior in every way except for the fact that it was unable to increase the gain level.

Yes that might be graphically possible.

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Now imagine how this could negatively impact workflow, inparticularly electronic music producers who perform hundreds / thousands of audio event edits and audio event gain adjustments.

Sorry, but this is where you may still be getting confused.

The older event gain node was perfectly able to increase the gain level! Its range was -60 to +24db, exactly the same as we have now in the new implementation. Its just that when you pushed the gain above 0dB unity gain you could no longer actually see the white line! From a graphical perspective and in terms of the audible results this could be rather misleading. Now with the new implementation you can actually see the precise value in the event.

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Under those circumstances I would think most users would choose to use a key command, but each to their own of course.

Wow, I actually never knew that the old audio event gain node located in the top / middle could also increase the gain, or maybe I did but just forgot lol. Well that just makes the old event gain node located in the top / middle far superior in all aspects.

This comes down to software design philosophy. I believe that as things change, more customization options should be implemented to accommodate diverse users needs. Steinberg makes lots of good changes of course, but not always.

The lack of customization options just says that the developer knows best and knows the users needs more than themselves, which of course is not true. Customization is very important !

I just cannot understand why Steinberg decided to change it? Was it an issue for users? Did anyone ever requested the change of this event gain controller? I have been following this forum for years and really cannot remember users request it (maybe only some Pro Tools migrants). As shown above for many users this change was unnecessary and caused significant workflow slow down.

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If I had to guess I would guess that they get a lot of feedback from the industry or take inspiration from it. Pro Tools being the “standard” DAW for the corporate audio industry probably had something to do with it.

I don’t believe that it was a largely requested feature, it seems more like a “I think this is a good idea” kind of implementation. As we can see there has been some negative repercussions as a result of the change.

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Really want this to go back to how it was in C13. :unamused:

Having to use the range tool is not a solution.

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The change didn’t just come out of thin air. I’ve seen various threads over the years asking for Pro Tools type clip gain (that’s where the term comes from) to be implemented in Cubase / Nuendo.
Since we use both Pro Tools and Nuendo / Cubase in our studio, I’m personally pleased that Steinberg has finally made this change.

Here’s a long running thread in the Nuendo forum on this very subject.

[Please, Steinberg, a real clip gain! - actually "event based volume envelope" [achieved]]

It’s absolutely criminal that nothing snaps to 0.
And theres not even a modifier to reset a node to 0.
I can’t understand how these things are rushed out or overlooked.

Also for those suggesting that using the range tool then dragging down the diamond node is a replacement for the old node, it is not.
It doesn’t work in the same way.
It no longer reduces to silence, but to a max of -60db (pulling the node previously went to mute & the pencil tool also went down to silence as well).
Also to reduce the whole audio region with this, you need to select the whole region, otherwise if you just click and then use the diamond to pull down, it only does after the the point you have clicked on in the region.

Personally, i can live with the volume slider in the bottom left…
But i’m not that happy that the maximum gain is -60db when a full gain down was silence in the past.

I was also half ready to use the pencil tool with bezier to do fades, but it doesn’t fade to zero, but to -60db, so eh.
Which reminds me, why are there still no bezier curves on event fades, talk about incremental slow updates to simple features.

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You make some good points.

But the main issue is how the new audio event gain fader in the bottom left disappears far too quickly whereas the previous audio event gain node at the top/middle was still accessible. If Steinberg addresses and fixes that than most of us could probably live with the new positioning at the bottom left. However I would still like Steinberg to re-implement the previous audio event gain node at the top/middle along with a new preference setting under the “Event Display / Audio” section to give users the option to choose what’s best for them and their workflow:

Audio Event Gain Positioning:

  • Top/Middle
  • Bottom/Left
  • Both

Furthermore, it’s important to also note that the previous audio event gain node in the top/middle only became visible once you hovered the mouse over the audio event. The new audio event gain fader in the bottom left now has a permanent icon which I think is an “eye sore” and is not visually pleasing. Steinberg should implement a new preference setting under the “Event Display / Audio” section:

Audio Event Gain Icon Visibility:

  • Always
  • Mouse Hover
  • Selection Only

Lastly, in that Nuendo thread the original poster was requesting to have the ability to control part of an audio events gain without affecting the entire audio event. That was resolved with the range selection tool being able to select part of an audio event and adjust its gain without needing to cut / split the audio event. Secondly he was requesting that audio event volume curves should have the ability to increase the gain, which was addressed by repositioning 0db to the middle of the audio event.

It’s not exactly the same as the issue that we are discussing here.

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I agree, It would be very nice if we could perform break points and bezier curves on the audio event fade ins / outs directly on the audio events without needing to enter the event fade dialog box. That would be a nice quality of life update. But that’s a different topic for a different forum thread.

I am happy to see people are actively debating about this topic and hopefully Steinberg could see our needs.

In my opinion, the old style control is a very intuitive and smart design. It is minimum and effective. Some of my friends who use other DAW was amazed on how Cubase are smartly designed and not just for causal usage but for people concern about workflow. This design also aligned with other controls in various editors, such as MIDI Velocity / CC editing, Vari audio editing, etc. They all has this middle node in the middle for the gain control (or pitch if is it in Vari Audio). And now Steinberg just makes the UI confusing…

As a long years Cubase user, I have also mapped various clip gain macro and key command, for manual de-essing and various clip gain purpose. But when comes to precisions, I still use the middle node from time to time. The key command clip gain has limitation, it increase / decrease the gain level by +1 / -1. And sometimes we really need something like +0.37 Db! So key command is NOT a workaround.

I can see it basically is impossible for Steinberg to completely give up this new design and goes back to the old one (since this is one of the key feature they are marketing for C14). So I only hope Steinberg could at least consider giving us flexibility to customize it. This would be the best for both world…

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That topic was about the volume envelope, not about the overall event gain.

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yeah, so "change to ‘range tool’ then double click on the event’ is so much speedier than “it actually being there when you move the mouse over it”??
I work super fast, this change has been like tying my shoe laces together!!

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If the audio clip is small you now HAVE to take time to zoom in on it before the control appears (much more zooming than to make the centre block appear on a small audio clip). If you have a large cross fade, that also gets in the way. I’ve found myself messing with the wrong thing when i just wanted to drop the level on a breath / ‘esss’’ . It’s an idiotic solution to a problem that didn’t exist…

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I have updated to the latest Cubase 14 last night and was testing with the new range tool behavior which the new volume node automatically show when you click on an event.

It confuses me at first because it will show node depend where you click on an event and showing several nodes (which kinda confuse me because it kinda like splitting the event into two when you click in the middle).

Still not sure is it a solution that works. TBH I think I would rather use the traditional way of adjusting the on the event itself. The whole new workflow is really favoring users who like to use volume curve. However I am not yet one of them yet :thinking: