Possible bug? Please try to reproduce

Have gotten these weird problems with my automation tracks getting blanked and I finally found the time to test for the cause.

  1. Create empty project, divide track list.
  2. Add marker track to upper section, create a cycle marker of any length
  3. Create audio track in lower section, open up any automation lane and read enable it (you can leave the audio track selected or select the automation track here, doesn’t change the outcome)
  4. Make two or more points in the automation track, copy these
  5. Move the transport ahead a few bars, paste, works as expected
  6. Select the cycle marker, now the audio (or automation) track still looks selected and so you can easily think that everything is set to paste again
  7. Move the transport a few bars and paste, nothing is pasted but the selected cycle marker becomes unselected
  8. Click the audio/auto track, paste, this works
  9. Open up history and look at the latest entries, three pastes should be registered for the audio track but only two pastes are actually visible on the track
  10. Close and reopen project, automation gone, automation track at the wrong place, cannot open up new automation tracks from either the audio or old automation track
  11. Close project, Cubase throws an error and refers to the Cubase5.LOG, no log entry is made, in fact, no log is created if there isn’t one either.

Problem showing up on two different machines, testing done on the system in my signature (Cubase v.5.5.2)
Don’t know if it’s worth taking up here anymore, so if anyone running Cubase 6 could test it it’d be nice.

Also, a “mini bug”: you, or at least I, can’t copy a single point in an automation track and paste it. Isn’t that weird or is it just me?

Hope you can help me out here!


Confirmed… happens exactly as you describe… here on Cubase 6 / Mac OS X 10.6.6.
… including not being able to copy/paste a single automation point (unless you select it via the range tool, and copy the range).

Great! Or err… good to know I’m not alone, thanks for your help. Hopefully someone official spots this.

I can add that if you spot the “ghost paste” (sounds quite sci-fi!) you can undo it and the project won’t go corrupt. If you fail however, you better have auto save turned on, otherwise you’re screwed.