There’s something I’m missing or can’t get the concept of. I’m sorry if this has been descused but I couldn’t find one particular thing in the topics I’ve read. The thing is:
I’ve recorded live drums for a whole album, traced the hitpoints and quantized the drums to the grid as I like them but…
It’s a 14 song speed metal album and you can imagine how many hitpoints (working hours) are we talking about. For the sake of phase issues, when adding samples (to the kick especially), I’ve checked every hitpoint to be exactly on the sample. Everything is recorded in one project and all the slices are making the project so heavy that it’s almost unuseble. I can bounce the tracks after quantizing but all the hitpoints disapear and I cannot export midi tracks afterwards without doing the process againg. I try to export midi before the bounce but I cannot access more than one slice at a time.
Is there a way to do it without retracing the hitpoints again after bouncing? Am I missing something? I tried reading the manual and everything but still cannot answer this question…
Any help is highly appreciated
Thanks for your time!