Problems with trial - bugs and UX

I’ll post in case it’s in Steinberg interest to know why some dumb people like me may not be buying Cubase after using the trial.

I’m using a fresh install on a clean new high end PC. After having to dig instructions how to simply change from speakers to headphones through 9 clicks in buried menus and no detection of new devices without restarting, the 4 managers bloatware (why are there 2 steinberg activation managers?!), the glitched window renderings (seems related to disabling HDR rendering in windows), and now I find no VST installed… Yeah, not for me. Too much troubleshoot for what I expected to be simple steps for a greater goal.

Online I see hours of videos but many I saw point to workflows that have changed (like the studio setup now). I expected some learning curve, but Cubase is overcomplicating stuff .

Steinberg needs QA to review the new user UX. I like to think I’m not one to need hand holding and I enjoyed Cubasis (reason I’m trying Cubase for the retrospective recording and variable time signature). I don’t think this was just a case of amateur expecting professional software to be easy, but mostly snowballed 1990 design in need of refactoring.

Please overlook the rant tone, I got excited with Cubasis and was pumped to get Cubase as a step up for me. But I won’t be able to spend so much time debugging if these first steps are an indicative of what UX to expect.

(deleted because had my email in the Steinberg License Manager screenshot)
In case the last problem is simple, why don’t I see GrooveAgent (or any) as an instrument?

TBH, you need to install the instruments before you can use them.