Need some input on this behaviour, want to know if it is how it should be and the possible reasons why
When I have added a VST-instrument, in this case Halion Sonic (not SE). And then have added midi-tracks mapped to the same VST-instance. And then add, in this case, The Native Intsruments ‘The Giant’ on one instrument track in same project I notice that I get pops and dropouts and that the processing meter is quite high when I just play ‘The Giant’. And when I remove the whole Halion Sonic VST-instance the processing meter is low again.
Is this how it should be and why is the Halion Sonic instance affecting the processing meter, it is not used when I play ‘The Giant’. Is it because it uses the available RAM ? Is there any solution to it?