I would love to see Cubase 16 introduce a supported way to programmatically create and modify presets, FX chains, and their settings.
The interesting part for me isn’t simply adding “AI” to Cubase. I’d rather see Steinberg expose a structured automation/API layer that external tools, scripts, and LLMs could work with.
For example, today I can search Google or YouTube for a vocal chain and manually recreate it.
But an LLM can already take my notes, something like:
“Pro-Q 4: high-pass at 80 Hz, cut 300 Hz by 2 dB.
1176-style compressor: 4:1, medium attack, fast release, around 4 dB gain reduction.
De-esser around 7 kHz.
Plate reverb on a send…”
…and turn that into structured data.
Imagine if Cubase could then accept something like that and actually:
- Create the FX chain
- Insert the correct installed plug-ins or suggest the stock equivalent
- Set their exposed parameters
- Create FX sends and routing
- Save the result as a preset or Track Preset
- Recall and modify it later
Even better, this shouldn’t have to be LLM-specific. Give us a documented scripting/API layer and let developers build whatever they want on top of it.
Cubase already knows an enormous amount about the installed VST ecosystem. The missing piece is a safe, supported bridge between structured instructions and the DAW itself.
For people with large plug-in collections, this could turn “I know what chain I want” into “build it for me,” while still leaving the creative decisions with the engineer.
That would be a serious workflow time-saver and a AMAZING launch pad for “starting point”
We could Call it “DreddieChain” ![]()