Quantizing audio event length

Is there a way to quantize the length of audio events without applying audio warp?


Do you want to just cut it?

Yes, I just want all the audio event lengths to be shortened to the nearest quantize grid. Preferably something more efficient than going in and manually shortening or cutting/deleting the end bits I want removed. I need to do this to literally hundreds of audio events in the project.


I’m afraid this is not possible.

In the Project Logical Editor, you can set Length > Subtract > xxx PPQ. But this will cut all events by the same length.

Even other options seems to don’t be helpful in your scenario.