So last night, my songwriting partner and I dug in to trying to quantize a live drum performance for a new song. We tried to follow the much publicized and accepted way of: slice, quantize and crossfade way like in this video from steinberg: https://youtu.be/8nJrxIAH3Uc
It was a disaster.
We set signature to 4/4 which is correct and tempo close to what it was/should be but everytime we quantized the slices moved so much that large gaps appeared and the rythym was unrecognizable. Crossfade of course wouldnt help at that point. We are assuming that because the drums are more complicated than straight boom, chick, boom boom that cubase just didnt get which hits were on the beat.
Then we found Warp to Grid in this awesome video: https://youtu.be/NmEX6tzcg-s and even though we need to tempo detect and warp beats to grid it seems much more straight forward and exactly what we need.
That said, Even thought all the drums are being warped together perfectly due to edit in group, I am worried that the warp to grid method is going to cause problems when we start adding additional audio tracks that arent warped to grid. Should this be a concern?
Lastly, setting the 1 has always been a problem. We have a click in with a crash that starts on the AND before the 1. I remember that we can add pre beats to accomodate that but the biggest issue is how to set the 1.
In perfect world I would like to select the hitpoint that should be the 1 and say make this the 1.
Is this possible? If so I am hoping it would move all prior and following tempo detected beats in the negative and positive range accordingly. I definately dont want to chop off the lead in of the file to set 1 at orign as this which would cause me to lose the AND crash and prefer not to put the 1 at what should be the 2 as I just shouldnt need to.