This is my 1st post and I’m a proud new owner of C7 and I love it - its utterly awesome! Anyway I just had a question and I’m sorry if it sounds stupid but I’m just working my way through Halion SE currently and I’m a little confused by something so I wondered if anyone out there could shed some light on the matter!
Basically, if you create an instrument track and load up Halion SE into it and then select a preset (for example ‘Cinematic Strings’) then look in the ‘Quick Control’ section of the instrument there are a couple of pots for tweaking ‘Reverb Pre Delay’ and ‘Reverb Mix’. These appear to be hooked up to a Reverb effect processor (somewhere!?) from listening to and tweaking them.
However, my question is where is this mysterious ‘Reverb’ effects processor that these ‘Quick Controls’ refer to; and how do you access its control surface/other parameters (i.e. reverb type, EQ, on/off etc) because I presumed that as part of the Halion SE preset (i.e ‘Cinematic Strings’) it just automatically loaded a default effect into the Halion SE effects sends (AUX1~4) but they are all empty by default!?
… so this made me wonder if these Quick Control pots were referring to a general VST plug in elsewhere in the channel strip which had been loaded up automatically (which would be a weird thing to do anyway)… but after checking the channel FX inserts/sends - they appear to be empty as well… mmmm
So I’m confused as hell, where is this mystery Reverb at? It made me wonder if its basically hidden inside the instrument patch itself (because Halion SE is just a player as opposed to Halion full version)?
Anyway another theory was that its merely a placeholder effect which is overridden when you actually add an effect in Halion SE, but this didn’t make sense either as the controls still persist and if you actually add a reverb say to AUX 1) when you twiddle the Quick Control, its neighboring parameter in the effect window does not update either, so it appears its independent from this as well…
Well that’s me I’m afraid I’m clueless at this stage - is it hidden and protected within the patch? If anyone can help solve this mystery I would sure appreciate it! Its just that if there is reverb I want to either be able to control it fully or remove it altogether and replace it with something more specific, which I can not do currently, but hopefully its just something simple I didn’t see!
Big hello to you all and mucho thanks in advance Kat