I have a brand new iMac, 32 gigs of RAM, 3.5 i7 Quad Core Processor, and a 3 TB fusion drive and I’m running Cubase 7.5.10.
Currently, I have an orchestral template with 25 instances of Kontakt (each with 16 instruments) running and everything seems to be working great (the only issue is that it does take about 20 seconds for Cubase to save the file, including autosaves, but I think this is because I basically am doing an entire movie in one file with a whole orchestral score so there are just massive amounts of automations and stuff).
My question is really a theoretical one: what is the limiting factor in terms of how much I can load into a Cubase file? How many instruments?
In other words, could I load, say 100 instances of Kontakt? Now, I understand, if I were to try to play a note on each instrument of every instance of Kontakt, that would be a problem (I presume). Obviously. But, can I just load lots of stuff in, and as long as I’m not playing that much at one time, there won’t be a problem?
In other words, how is the RAM being used? Is it only when the notes are played, or is it also used to load stuff into the memory?
What is the limiting factor?
The reason I ask is because if I am, say, working on this movie score, yes I will have lots of orchestral stuff loaded in. But then I may have a cue which is totally different (non-orchestral) so I have to load in a totally different set of instruments in. At what point am i gonna bog down my system? Is it only when lots of stuff plays at once or is it also when lots of stuff is loaded in at once.
Thanks for your help in advance.