Is there anyway we could use realtime dynamics mappings via controller and apply them (in realtime) to midi events?
(Like the dynamic mapping in the score editor- but in realtime, controlling midi events?)
Example: midi sequence is playing, use mod wheel knob or fader to control velocity of pre recorded midi parts- thus overriding the original velocity values… And, by press of a “reset button” would default them to their original velocity states?
If yes, how?
If no, why not add realtime dynamics function to midi inserts- and implement the “universal quick controls” to control not only midi inserts, but also have them control many tracks simultaneously without the need of arming them first;)?
Thanks for feedback:)
What i am trying to do? Have one knob/fader control the velocity of multiple prerecorded midi events in realtime using dynamic mappings. (Preferably without arming the channels first) - also to record the output to the set . On top of that, if the movement is not recorded into the set, “return to original value” of the midi event.
Thx for any help:)