Realtime export null test

It sounds like you accidentally flipped the phase on the original instead of the other two. That would explain everything, no?.

Either way phases probably don’t accidentally flip. I’ve never ever seen or heard of that. It would be something we would run into fairly regularly with really serious results. For us in post production if this happened it would be awful, because our tracks go to QC departments that run automatic software that checks all our mixes, submixes and stems. I’m 100% sure someone would have run into this problem by now if it was really a thing.

PS: Please don’t take this the wrong way, I too am sometimes completely convinced I did the right thing only to realize I didn’t.

Yeah, I just checked again. And no mistake on my end. To further explain, I am a spectral layers user. I just got spectral layers 11. When you unmix components, the audio is non destructible. Let’s just say I have three components now. So this is what I do, I drag the layer to individual tracks. Trust me they are perfectly aligned. Once I do that, my three duplicates are:

1.the original track.
2. The track that was opened in spectral layers and unmixed.
3. The three layers that sum together to be the exact same duplicate as the 1st and 2nd track.

Initially, everything sums to each other and it’s all good. But something strange happens when I choose duplicate 3 to work with so I can experiment with layers. Eventually they just don’t sound right, or they don’t sound the same as when I started. It just suddenly changes. It’s not processing either. But I choose to make sure. So a that point I take every plugin off, not just by-pass but completely off. I return the levels of the 3 layers to 0. I do not use the phase button on any of the three layers (duplicate 3) because it is so much easier to reverse the phase on duplicate 1 & 2. However, at this point it does not null. Which means that something has changed, and indeed it has. The sound of the duplicate three is now suddenly significantly worse. It’s like half of the track is out of phase and half is not. Trust me, I’m not making a mistake, im very comfortable with cubase, it’s been a while… I don’t have those type of mistakes while I use the software. It’s not about being too confident. Somehow this issue is being created. As if the track degrades over a period of time.

This has happened in a simpler set up as well, even when I only have two track when I’m not using spectral layers. This behavior can easily be programmed as well. Which is terrifying, right?

This thread isn’t really about problems with Spectralayers in Cubase / Nuendo though. So it’s a bit confusing that you’re including that.

All I can say is that I’ve never had the problems you describe when not using SL.

Well, as I said, this also happens when I’m not using spectral layers. That happened today. Enjoy the extra information.

But good for you, glad you are not having the issue. Wish I could say the same thing. However, it is a HUGE problem if a person is trying to mix. Probably one of the worst problems you can have. And it’s very real.

Please provide step by step instructions that people can use to reproduce the problem to confirm then. And/ or share the project or a video of it.

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Well, SL11Pro is what, a week old? It’s getting a hot patch modification next week, try your testing then. If your results are the same after the modifcation, I’ll be a much better listener.

Problems are worse after the modification with the latest 13.0.4 cubase updated at least. Now tracks are still playing when on mute and sent to a bus. Also, tracks are still playing while the fader is turned all the way down. Also, plugins are still active even though they are disabled on the insert.

That does sound like a big problem, but until you can provide a detailed test that others can use to confirm and investigate the problem, there’s nothing anybody can do to help you.

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Well, if you’re serious about dealing with/editing split tracks from SL, then I would try this next. Use the STANDALONE SL and export your various tracks to your desktop. At that point, create a fresh Project in C13 and drop the individual tracks there. Then try your experiments without any plugins loaded onto the track channels and see/hear what you end up with.

False.