As you can see here I rendered down this Kontakt library and I have some artifacts that sound like two cut audio files connected without fades. But when I listen to the instrument track I don’t get them.
I also rendered it down as one event, it doesn’t change a thing. They appear whenever new notes are sung in this choir library.
I don’t know what to do. This library constantly has standing notes and keeps playing when I pause the project.
I would really like to know why it doesn’t sound the same when I render it down. Same routing, same processing, but it has these clicks that you get when a waveform is cut and there is no fade.
Is there a buffer size for render in place in particular that I missed? Because I use 1024 buffer size on my Fireface UCX RME interface. I would expect that to be sufficient.
This should be the ASIO guard setup if I’m not mistaken.
Setting the buffer size to 2048 makes it impossible to play in notes live due to latency, 1024 is already very daunting compared to trying to use M/K. But I will check it out. It requires to restart the entire audio interface and I would need to also restart my speakers, which makes switching buffer size really annoying.
The render’s almost entirely silent for the exception of some pops and click sounds. Or in other words, completely unusable.
I listened to the file in the project folder, and it does actually have the sound, that also is shown in the wave form. But the file still contains the noisy artifacts.
I don’t understand it because I don’t have them when playing from the instrument track, and when I render the other processes can be paused and I have a 10900k so that shouldn’t be an issue.
I will reinstall the newest one cos I don’t remember when is the last time I updated them, but I already did so a while ago. I will see if it works then. Thanks for the suggestion.
I have used RME interfaces for over a decade and have always been able to change both buffer size and sample rate at will and with ease.
You should be able to bring up the settings dialog and make any changes while Cubase is running. RME’s drivers integrate very well with Cubase and will reflect any changes made in the RME settings.