After rendering, the final track sounds different than it was supposed to.
Not only in frequency response but also there’s a difference in Loudness happening.
I made some tests, like render in real-time, etc, and still the same problem.
I thought it was a plugin (which may also be), so I took them out and rendered the track. The resulting file sounded about the same BUT there was a huge DIFFERENCE IN LUFS from the original.
In this case, the original file was -23LUFS and rendered version -18.6.
With the plugins ON in the clipFX, the result was QUIETER (+1.4LU)
EDITED: **I’ve tried it out and I’m getting the same problem in any Montage FX section and also in the Master Section. it’s everywhere. Very bad behavior. ** (clip, track or output).
The scenario above suggests to me that maybe I’m getting two signals of the track summed when rendering, so when it’s the very same it gets louder, when it has plugins the introduced phase changes are probably subtracting parts of the signal.
BUT I HAVE NO CLUE WHERE TO LOOK FOR THIS PROBLEM
I already tried to change my interface setup, channels, and everything else in this field but I lack knowledge about internal copy-busses and things like that in Wavelab.
I might be pressed some keystroke I don’t know about that messed up some configuration. But couldn’t find anything wrong here as far as my experience goes.
(my experience, BTW is very small in Wavelab still. I came from Pro Tools by the end of the year)
PS: I wasn’t using any other processing chain. only ClipFX, the master monitor section, and the final FX only for a Dither.
yes and some measurement tools. But my Sonarworks is at -6dB Output. So, the problem is not there or would be drastically larger. Also, I make sure every channel is monitored through it too.
But I solved the problem partially: started from scratch, redoing it. Now, I’ve got no difference when there are no plugins, but still have a flaw if I put the chain there.
Also, I tested recording the result: the recorded file kept all the right characteristics it should.
The problem is I should use greater settings in some plugins (OverSample and etc) that won’t let me record it through because they won’t play without flaws. it needs to be rendered offline to keep the final result with the few aliasing as possible.
It looks like something related to the offline rendering process related to some plugins or to CPU overload…
If a plugin does not support oversampling as part of its own process, I never recommend using oversampling “by hand”. That is, inserting a resampler before and after a plugin. Because resampling adds its share of changes (eg. peak changes, small distortion), superior to what the oversampling stage can bring as an advantage.
IOW, if a plugin is not good enough without manual oversampling, consider using a better plugin.
They are very good. What is hapenning is that Wavelab playback gets “chunked” because of CPU overload with all the OS specs on.
And I do not want to separate the processing chain in two parts because I need to listen to the interactions when I move any frequency or dynamics. It’s a tricky situation.
Anyway, there are workarounds. Not too comfortable. But now I really want to know why this is happening. hehe
Ps: being good on sound it doesn’t mean they are not buggy, right
And … With regard to SonarWorks … that needs to be hard bypassed when rendering see manual: Bypass the plugin when rendering your project! SoundID Reference plugin functions as a solution for your individual monitoring setup only. For that reason, it should be hard-bypassed when rendering your project (turn it off completely in the channel strip) to avoid imprinting your unique calibration EQ curve on the track
Hey… I’ve rechecked everything in the montage. There are no plugins anywhere. Even going with the right-click “Edit plugins…” tool, clip by clip, WL says, “This clip has no plugin. Do you want to add one?”.
I also checked all instances of Track FX, Output FX, and Master Section FX… nothing.
This looks very weird.
The plugins you listed are not all the same as those I am using now. Most of them were printed to the file before and were taken out of the chain in a previous stage.
Now, I am perplexed…
Thanks for looking into it!