Rendering tracks in place (dry) breaks side-chain routing

Hello,

Just encountered this behavior today where rendering a track in place (Dry - transferring channel settings) removes all sidechain routing settings from all of the plugins on that track.

Is there a way to fix this without fully committing all of the processing to audio?

I’d like to be able to tweak other processing on bounced instrument tracks without having to re-route every single sidechain instance.