RePitch 2 ARA extension alters pitch without intervention

Hello,

I’m experiencing a very annoying issue with one of my bigger projects, where I’m not able to recover the extension/plugin into a original and clean state.

I worked on a mixing session on some vocals which I were able to “RePitch” via the ARA extension properly for the first time I was using the extension. Then I came back one day later and reloaded the Cubase project to work further on also applying some re-tuning on some of the already processed vocals and suddenly whenever I activate the extension, it will always play with completely different pitch so the plugin/extension is completely unusable.

I erased all of the offline cache files of the RePitch ARA extension before loaded the cubase session but also this didn’t help. It seems that the Cubase project is somehow corrupted when it comes to this RePitch extension.

When I open a complete new Cubase project and start from scratch with the same vocal tracks, it’s working fine again.

Does anyone here has ever seen this kind of behavior and knows how to reset the extension so that it thinks I never messed around with the extension in my already mature projects?

Cheers Paddy

Hello. Check if your Repitch is updated..i had that problem a few days ago.

Hi @Pablin_Drummer2 I already checked it and made sure that I installed the latest version. That was 5 days ago.

Not sure if this is applicable to your scenario (or if my understanding is correct), but my recollection of the RePitch cache files is that they only speed up the loading of the changes made in the project – i.e. the change data is stored within the Cubase project itself. You could try removing the RePitch extension from all applicable tracks/clips, saving and closing the project, then again clearing the RePitch cache, opening the project back up, and re-adding the RePitch extension.

I have seen a number of problems with RePitch over time where I’d undo things after they got messed up, but it would revert to the messed-up state. And things got into messed up states too frequently (probably user errors on my part most of the time as the RePitch UI is far from intuitive). I’ve since gone back to using Melodyne for most anything I would have used RePitch for. (The key exception is the vector tool and draw tool within RePitch when I really need those.)

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