In the past, I have been able to use my mouse pointer tool to switch from:
“normal sizing”
to
“Sizing Moves Contents”
to
“Sizing Applies Time Stretch”
in microseconds… - (Using the “hold rightclick and press leftclick” on mouse)
I could restretch the audio/midi events in seconds and switch back all while using one hand…
Now there is a “load time” which is just adding another unnecessary time-consuming obstacle that was thrown into a super efficient/tried and tested workflow…
It is like a hick-up that puts unnecesary resistance in workflow.
Not only does this " delay" now happen, - after one selects the tools, one has to click somewhere in empty space to get rid of the tools menu again… again, an extra click which wasn’t there before…
So, what happened exactly? - We had a perfect tool that has now been significantly slowed down and has extra clicks added. This is cleary counter-productive.
A task that took me 5-6 seconds now takes me 19-20 seconds… thats nearly 4 times as long as it was before. (calculate that over a life-time)
Can we please revert to “professional settings”? =) pleaseplease?
Sorry, I missed that you were talking about the right-click menu. But I found that if you hold ctrl you bypass the animation.
But, this defeats the purpose of the having a menu you can raise with a click– and forces you back to the keyboard. One presumes that if you use right-click to access the menu it’s because you don’t want to move to the alpha keyboard. Correct?
Ah yes, the right-click toolbox … could someone in Steinberg please explain what was broken about it that they felt needed fixing? It really does seem at times that a batch of trainee developers were let loose and went “oh look, I found this old code that nobody’s touched for years, I bet I can practice on this and make it all modern!”
Instant access to the resizable toolbox is one of the things that made Cubase great since the Atari days!
Well it needed to be recoded for High DPI support, to change the behavior was not needed.
Change is good, if done right. I hope the next few updates will iron out some of these irritations.
Solved: Some programmer’s kid is messing up with Cubase code, they are trying to trick him into playing minecraft and avoid him from making changes again.