Roli & Halion

Lua script is on a program level so, as far of I know, can’t be put in a higher level.
All changes made to a program, are immediately for all the instances (16 for the roli).
For the combis, I do’t know, never worked with it so far.

Thanks for the answer above. I’m still uncertain though whether you can change presets/programs and keep the lua script loaded. When you load a new program does it wipe out the script and therefor you have to paste it again n every time for a new presets? I thought someone said you could change a program and it would do the same for all 15 copies. Or maybe that was just for waveforms and samples.

Sorry for all the questions. I sent a request for the additional 25 hours demo time to the address given above and they flat out said no they can’t do that. So I guess they just were having friendly day when you asked. It’s really annoying to have to ask so many questions and not just be able to try it myself.

Well, I KNOW it works, as I’m working with Halion/Halion Sonic+SE/Padshop/Retrologue in combination with the Roli Seaboard for some time now.

If using the lua script with Halion, and you have 16 instances of the program, you only click on the ‘reload’ button in the interface and it is immediately active for all the loaded instances!! The modified script will of course also be loaded automatically with other programs that use the same script, as it is stored on your disk.

The 16 instances of your program, you ONLY need if you’re using Halion (or Sonic or SE) as a Standalone instrument in combination with the Roli. When using it inside Cubase (or other DAW that uses note expression) You better use only 1 instance of the program, but need to set the midi or instrument track to transform the incoming midi controller data to note expression data, and check the rotate midi channels button! This way you can use MPE instruments like the Roli or Lins etc… with all VST3 instruments that support note expression! (although not always all dimensions, like the ‘lift’ modifier [note off] is not presented as a modifier in retrologue or padshop?!?)

As I said before, I’m actually thinking of doing a video on all the tips and tricks I discovered so far in using the Seaboard with Halion and Cubase in general.

Stay tuned… :wink:

Sorry I couldn’t follow any of this. I don’t use cubase though, I use Bitwig. So none of those track settings are there. There’s no note expression in bitwig, only the mpe expression. So no transforming anything.

I’d have to use the script in bitwig though since although the pitch can be bent per note, the modulations don’t seem to respond. So what I’m trying to understand now is can I load the Lua script and then change presets, while keeping no tue Lua script loaded? Or do you have to load the script again every time you change a preset (or program I guess as it’s called).

The lua script is loaded automatically within the program (or sound or patch, whatever you like to call it) It uses a lua script block with a reference to the script file stored on your disk. So you can modify whatever you like in a sound or the script, and that will become active right away! When properly saved, all sounds that uses the same script, will have the latest script version automatically loaded and ready to go.

I hope this will help you?


Cool, thanks. So it sounds like I can browse through the factory library and not have to load the script every time right? It sounds like that’s what you’re saying but then the last part about patches that use the script threw me off. But hopefully you are effectively saying that you don’t have to load the script every time you change patches, it will stay there. Yes?

Good news is that I found a way to demo again by deleting my elicenser stuff and using a different email to download a one month demo. Now i need to figure out how to load the script.

I’ve already found something strange though. I changed the midi channel to A2 on a program, which should respond to mpe data in bitwig (which sends channels 2-16) but it did not respond. It only responds when set to channel A1, even while set to “force mpe” which makes the device only listen to channels 2-16. Very weird. Makes no sense.

That’s not exactly what I said. A script is loaded with the program you load into a slot, if there was a script saved within it in the first place!!
A script is a block IN your program that has a reference to a script file on your disk! A program saved without a script block, will NOT load a script!!
Also browsing through the library doesn’t load a script, you must load the program into a slot in Halion, before it will become active!

Sorry, I don’t know much about bitwig, as I don’t use it much, so I’m not a specialist here, but you must use Halion as a ‘multi-timbral’ instrument! That means that you must use multiple instances (16 for 16 polyphony) of a program in the slotrack. Just one instance set to midi channel A2 doesn’t do it!
Halion is NOT a MPE capable synth, but you can make it work using OR note-expression (Bitwig use also note-expression, but a.f.o.i.k., only for it’s own synth’s, so you can’t go that way) OR by using Halion as a Multi-timbral instrument.

Test it, try it and have fun with this great synth :wink:

Here is a quick video of me using the Roli Seaboard Rise with Halion 6 Standalone as a multi-timbral instrument!


Hey, I really appreciate your answers. Ok so my fear was correct. Every time you load a new preset from the factory, you have to load the script again to use mpe.

As far as your comment about needing multiple instances as a multi-timbral instrument, yes I know that, however the first note sent by bitwig in mpe mode is always to channel 2, so it should receive the first note if set to A2 right? I was testing to make sure that the first note was received, which it wasn’t. So something very weird is going on here. A midi monitor plugin confirms that midi data is being received on channel 2 before halion, but halion only receives midi when set to A1. So strange, because all plugins (at least in VST2) will not receive midi when in mpe mode if the channel is set to channel 1 (since it sends starting with channel 2). I’ll try to ask bitwig, who knows what’s happening.

Thank you for both your videos on the ROLI Seaboard RISE and Cubase.

I’ve been interested in these kind of controllers for years, like the Hakkum Continuum and the Madrona Labs Soundplane. But I saw Nick Batt’s walkthrough of the ROLI Blocks keyboard controller and clearly saw into the potential expressiveness that you can get from one of the ROLI keyboards.

ROLI doesn’t list Cubase or Nuendo as being ROLI compatible. The listing is absent. Good to see Lulu_M through your videos that it is possible. Hope that Steinberg has some keen ROLI advocates in the Marketing and Development department. ROLI promotes Logic, Abelton Live and Bitwig as ROLI compatible. Nick Batt showed it working really well with Reaper in his recent Sonic Labs video shown through the link below. If people are interested in the Seaboard but aren’t quite convinced I would recommend watching the video…

Thank you si much for kind words and sharing, Andrew, much appreciated.
Yes the Roli Seaboard Rise is a great production tool and such a joy to play! It works very well within Cubase, once knowing how to set it up right.

Unfortunately there are still some limitations, as the ±12 pitch max pitch bed within Note-Expression (although their proper VST allow ±24) in contrast with the ±48 pitch bend for MPE, not mentioning the difficulties in playing Standalone Halion versions, but maybe Steinberg will see interest in proper support for these MPE controllers, as to MHO they should.

LuLu M

Unfortunately this multi instance script can not be used in bitwig since bitwig automatically uses vst note expression instead of mpe when it detects a vst3 so it does not send multi channel data. And Halion does even have note expression modulators that bitwig uses so that’s useless. Only per voice bend bend works. Halion doesn’t even have polyphonic pressure. So bitwig and Halion is not a great combo for mpe and roli type stuff. Steinberg support has been horrendous as well and they don’t even know what im talking about when asking about modulation sources for the vst3 spec.

Dimension V is free a Halion library (H6/Sonic and SE) that is tailored for MPE instruments, like the Roli Seaboard line.

Although it’s free to use the sound library in your creative work, non commercially as well as commercially, it’ll not be allowed to commercialise this library as it is, nor commercially exploit the individual programs that it contains!

You can find the download link in the description of the video:

I hope you’ll enjoy!

Happy Xmas :wink:

LuLu M