After hearing someone talking about sample accurate bouncing (in the new Protools 11) I thought I try this in Cubase. So I bounced the same file twice, flipped the polarity on one and should hear nothing, right?
Well, I hear quite a lot actually.
Does anyone know why this is? Is the way C bounces not sample accurate? Does this mean C bounces projects differently everytime you export them?
Can anyone repeat the experiment to see if he/she experiences the same problem?