After hearing someone talking about sample accurate bouncing (in the new Protools 11) I thought I try this in Cubase. So I bounced the same file twice, flipped the polarity on one and should hear nothing, right?
Well, I hear quite a lot actually.
Does anyone know why this is? Is the way C bounces not sample accurate? Does this mean C bounces projects differently everytime you export them?
Can anyone repeat the experiment to see if he/she experiences the same problem?
Kind regards, Charles.
Try this with a bounce that uses…
- no modulation plugins
- no non-linear stuff (like Slate VCC, later UAD compressors or other plugins that model nonlinearities, virtual tape machines etc.)
You should get absolut ‘zero’.
There were no modulation plugs, but I had some synths going on. I muted those, tried again with just vocals and drums and you´re right: zero.
Thanks for your reply,
Good to hear
Be aware that automation is only part time sample accurate, it’s depending on your buffer settings: