Sample Editor - Hitpoints should follow the snap on/off quantization settings

  • In the Sample Editor, the Hitpoints should follow the snap on/off quantization settings

I don’t understand what this should mean… You need to explain it.

Nothing in the Sample Editor window currently follows the grid snap on/off quantization settings.

For eg. Say that you have setup your Hitpoints and you simply just want to move them and for them to snap onto 1/16th’s on the grid quickly and easily.

As it stands currently, everything inside of the Sample Editor window environment does not follow the grid snap/on quantization settings, you have to approximately eyeball everything. If users prefer this type of freehand behavior /control than the user should simply just turn off the grids snap on/off setting.

All of the tools and functions inside of the Sample Editor window should follow the grid snap on/off quantization settings.

Do you understand ?

Yep, can reproduce, the snap on/off in the sample editor only seems to work for “free warp”, not for hit points (or definition).