I have a drum break that a tad slower than the tempo of my project. When I import the sample into a sampler track, the sample is perfectly in time with my project’s tempo when pitched up 3 semitones. However, when I enable Slice Playback, it defaults to slicing the original pitch/speed. Is there a way that I can have the Slice Playback slice the sample at a different pitch/speed? I understand you can move the root note of the sampler track, but this just shifts the MIDI key that represents the original pitch/speed. I would like to do the inverse wherein the desired pitch/speed (in this case 3 semitones up) is shifted to the root note of the sampler track (i.e. C3 by default). Sorry if my explanation doesn’t make any sense. Happy to clear up any questions you might have. Thank you!
I’ve played with it a little more and I’m still just as confused. Cubase knows the original tempo of my sample, let’s just say 120 in this case. I would like the sample to playback at 150 BPM so I simply set it to Audiowarp mode and enable SYNC. When I press any of the keys on my MIDI controller, the sample plays back at the desired 150 BPM regardless of pitch. Awesome. However, the moment that I enable slice mode, the sample playback reverts back to the original tempo! WHY??? I would like the sample to be sliced at the same tempo that was configured in the Playback tab without having to render or resample the sample. How can I achieve this? Please HELP!
Sampler Control allows either for speed changes or for slicing but not for both at the same time.
In order to slice the sample at 150bpm you’ll have to speed it up in Cubase before importing it onto a sampler track.
After some more experimenting last night, I discovered something very weird. When adjusting the speed in the Playback tab and enabling slicing, it reverted the speed to the original as mentioned before. However, when simply going back to the Playback tab, switching the Quality mode to another one (Solo, Spectral, etc.) and then swapping it back to whatever you had it as before, the slices magically play at the adjusted speed. Dare I say a bug? ![]()